Xen'drik Campaign Cards [Archive] - Wizards Community

Post/Author/DateTimePost
DBlizzard

06-30-06, 09:54 PM
My brother & I got our campaign cards today, and for the first time don't have duplicates.

1 Stalker of Skyfall (Creation): Unlocks Catfolk (which have a +1 LA) which costs two stack slots.

2 Sand Swimmer of Menechtarun (Creation): Unlocks the asheratis race from Sandstorm. It also unlucks equipment (ashwrom, dust twister, eagle's claw, khopesh, double kopesh, oleum and thrombash), feats (drift magic, eagle's fury, priest of the waste, sand dancer, sand spinner, searing spell), prestige classes (ashworm dragoon, walker in the waste) and all non-restricted spells from Sandstorm.

3 Amateur Inquisitive (General): Same as the one in Mark of Heroes.

5 Stance of the Dragon Turtle (General): Spend the card and another action point to get a dodge bonus equal to your action point roll when fighting defensively or using Combat Expertise.

6 Second Wind (General): Spend the card and another action point when you would usually roll to stablize. You automatically stabilize and gain your action point roll in hit points.

7 Devastating Spell (General): Spend the card and another action point to increase the DC of a spell by the action point roll. Immediately after the spell is cast you take the action point roll times the level of the spell as damage (minimum 1 damage).
Kelvane

07-01-06, 12:05 AM
Well I guess I can fill in the rest:

4 Bane of My Enemies (General) :same as D&D day promo

8 Natural Survivor (General): Spend to take 20 on single Survival check, if you take 20 on a Track check the base time is only full round action rather than 2 minutes.

9 Stormrider's Chapbook (Item) chapbook grants +2 circumstance bonus on Knowledge(local) and Gather Information checks.At any time during expedition mod you can spend this card and gain the very next adventure secret.

10 Bizzare Little Idol (Item) When spending AP to modify die roll spend this card and make a character level check to determine what die or dice to roll. Lower Than DC 5: no dice (action point is wasted)
DC 5: d4(s) DC 10: d6(s)
DC 15: d8(s) DC 25: d10(s)