Archer build help [Archive] - Wizards Community

Post/Author/DateTimePost
Grandmaster_Kane

06-15-07, 02:22 PM
How would you pack the most damge with a bow (it has to be a bow) into the least amount of levels

lets say 50

I was thinking of something like Scout 20/ Order of the bow intiate 30
archerpwr

06-15-07, 02:51 PM
How would you pack the most damge with a bow (it has to be a bow) into the least amount of levels

lets say 50

I was thinking of something like Scout 20/ Order of the bow intiate 30

Does epic spellcasters mean nothing to you man?
They suggested it on the CO boards. Once you hit 17, spellcasters do everything better.
Fallenangel359

06-15-07, 03:29 PM
I actually played an epic archer that outdid the rest of the party a bit...



first off, there is a feat that makes scout and rogue stack for purposes of skirmish and sneak attack


Highest damage archers are the machine gun archers


Start with rogue 1, fighter 20, then go into 2 more rogue, and then take 24 scout, 1 monk, and 1 shadowdancer.

Get the dummy from A&EG that makes your 5foot steps into 10 foot steps

use energy bow as your primary weapon (bypasses all dr, no questions asked)

make sure to get WF, GWF, EWF, WS, GWS, and EWS, along with ranged mastery piercing

Use bracers of blinding strike (magic of faerun), for an additional attack, along with improved rapidshot, putting you up to 6 shots per round

make sure to get the deadeye feat from dragon compendium... dex to damage

get the feat that makes rogue and scout stack for skirmish and sneak attack
Using this comb

For ultimate effectiveness, do this as a LA buy'd off dark shade whispergnome for an effective hide level that is just plain silly.

Sneaky as hell (with an item of nondetection such as the one in magic item compendium, except with caster level raised, trueseeing even has trouble). Can do a 10 foot step, and then full round attack. Does sneak attack as a 27th level rogue, and skirmish as a 27th level scout.

Just for fun, lingering damage epic feat.


There is a very simular build you can do with halfling skiprocks, which is just silly.


It involves perfect twf, doing 96 attacks per round vs touch ac, with 96 trip attempts per round.
Riaruotaku

06-15-07, 03:32 PM
Ok if you are going to go no spellcasting. I would suggest :

18 ranger
20 scout
2 stalker of kharesh
10 psion egoist

the gist of the build would be to shapechange into an arrow demon using whatever power that is (no books in front of me now) also you will need to be an outsider to do that I believe star elf with a feat accomplishes that. Move 10 feet and make 2 standard actions to use your skirmish twice. You would obviously need the feat that combines ranger and scout for skirmish dmg.

Sorry for any inaccuracies

Just to reiterate no books in front of me
User5127

06-15-07, 03:37 PM
while true, it may not be to the flavour of his character.

I had a player play an archer type. in a 20 level game he was firing well over 4,000 feet and had some nifty magic items to reduce spot check penatlies and range penalties for firing that far.

essentially he was a sniper character, and since the camapign was played outside of the traditional dungeon he was pretty good when it came to fighting in wide open terrain.

in a dungeon though he was not to much better than a normal archer would be (though with powerful weapons none the less)
haelduksf

06-15-07, 04:26 PM
If you're looking for just plain damage, and don't care about attacks/round, hiding, AC, range, or anything else, you probably want some barbarian, some OotBI, some rogue, some Master of the Order of the Bow (Dragon 297).

Something like Rogue 6/Barb 1/OotBI 10/Fighter 6/MotOotB 10 will get you strength and wisdom to damage, 8 sneak attack dice + 5d8s from OotBI, plenty of strength, and most/all of the archery-related feats. A brilliant energy bow would allow you to fire lots and lots of arrows via Greater Manyshot, each of which does sneak attack & OotBI damage out to 60'. That's only 33 levels, the rest are mostly gravy, whatever precision damage floats your boat, really. Alternately, you could go for more strength, perhaps with racial paragon classes, the half-dragon template, or more weapon spec feats from fighter levels.

A scout has a slower progression than a rogue or an OotBI, so scout levels aren't that useful going for max damage.

By the way, FallenAngel, if you're referring to the Swift Ambusher feat, that makes rogue levels stack with scout levels for skirmish purposes, but not for sneak attacks.
archerpwr

06-15-07, 04:31 PM
If you're looking for just plain damage, and don't care about attacks/round, hiding, AC, range, or anything else, you probably want some barbarian, some OotBI, some rogue, some Master of the Order of the Bow (Dragon 297).

Something like Rogue 6/Barb 1/OotBI 10/Fighter 6/MotOotB 10 will get you strength and wisdom to damage, 8 sneak attack dice + 5d8s from OotBI, plenty of strength, and most/all of the archery-related feats. A brilliant energy bow would allow you to fire lots and lots of arrows via Greater Manyshot, each of which does sneak attack & OotBI damage out to 60'. That's only 33 levels, the rest are mostly gravy, whatever precision damage floats your boat, really. Alternately, you could go for more strength, perhaps with racial paragon classes, the half-dragon template, or more weapon spec feats from fighter levels.

A scout has a slower progression than a rogue or an OotBI, so scout levels aren't that useful going for max damage.

By the way, FallenAngel, if you're referring to the Swift Ambusher feat, that makes rogue levels stack with scout levels for skirmish purposes, but not for sneak attacks.

Ranged precision is a standard action all of its own. It cannot be used with greater manyshot which is an entirely different standard action.
Taeldrin Laesrash

06-15-07, 06:43 PM
Check this out: That there's some fine damage. (http://boards1.wizards.com/archive/index.php/t-183604.html)

There's the Master of the Order of the Bow in Dragon #297, worth looking at. I'd go for something like:

Ranger 10/Bonus Feat Rogue 10/Peerless Archer 10/ Order of the Bow Initiate 10/Master of the Order of the Bow 10. Your feat choice is the big thing here. Go with the feats suggested in the thread, and take related epic feats. Also, be something with a Dexterity boost, that's always nice.
haelduksf

06-15-07, 10:47 PM
Ranged precision is a standard action all of its own. It cannot be used with greater manyshot which is an entirely different standard action.

Yeah, I remembered that in the shower after posting =/
archerpwr

06-15-07, 10:53 PM
Yeah, I remembered that in the shower after posting =/

It's kinda the reason everyone thinks/knows 3.5 OotBI is crap.