| Post/Author/DateTime | Post |
|---|---|
| sin_vraal01-28-08, 06:23 AM | Are there any good suggestions regarding epic level AC buffing etc, regarding the number of AC buffs, and whether they are allowed or not? the problem: Over Buffing, causing AC to exceed what monsters can hit , except on 20, No armor really required. rings of counter spells , displacement, dispelling buffer high caster level etc etc etc causing effective countermeasures to dispelling these buffs (+ every fight turns into dispel wars) These suggested AC values on epic mobs shows 47 ac required for mobs to hit 50% of time at level 21. so basically 57 ac stops them cold. Obviously anything less then level 21 mob becomes absolutely trivial. Epicatechisms - continued (http://projectdf.phpbbnow.com/viewtopic.php?t=125) by Selah (on dice freaks) Character AC Level --------------------- 21 47 22 50 23 53 24 55 25 58 In fact, all these numbers are easily beatable via non epic buff wh!ring... The solution: I'm thinking you can buff as much as you want, but only 1 AC buff can stick at any time? Or just go stag (no buffs at all)? What does everyone else do for ac buffs in their campaigns? |
| Taeldrin Laesrash01-28-08, 11:31 AM | Buffs are all the PCs can do to not be screwed by the monsters. I let me players do what they want, but they usually like to have just one or two big sources, like a good item and an epic spell. (They're not all that into super CO stuff; beating the Epicatechisms usually require a lot of dips and obscure items). |