| Post/Author/DateTime | Post |
|---|---|
| Kesuk2k511-10-07, 10:09 AM | Okay, I'm not really much of a munchkin, but I came upon two fun things you could do with the phane's stasis touch. Any further ideas, post 'em up here, huh? 1: If you allow psionic races, a phane needs only grab one or two elans with poor Fortitude saves and put them in stasis. Elans are said to be immortal, as are elves, though some DMs choose to give them a variant maximum age. Regardless, they're a good way for a phane to get a long-lasting (relatively) source of healing or temporary hit points. 2: Dragon armada. A phane needs only defeat or coerce the parents of a group of wyrmlings (anywhere from 2-5) and keep them in stasis for a maximum of two hours before releasing them as full-grown great wyrms. Imagine what that'll do to the ecology and economy, eh? |
| Taeldrin Laesrash11-10-07, 11:03 AM | Creatures in stasis don't age. |
| Jolkuna11-13-07, 12:31 PM | http://www.dandwiki.com/wiki/SRD:Phane_(Epic_Creature) Phane can leech the remaining years from those it has put into stasis with its stasis touch. Also when released from stasis the physical effects of aging apply for the duration it has aged tehre. I'd see this working. |
| Taeldrin Laesrash11-13-07, 08:38 PM | Whoops. The dragon thing could work, though could you imagine a ten-story tall dragon with the mind of a three-year old? |