Post your Epic Characters Here. [Archive] - Wizards Community

Post/Author/DateTimePost
YourInnerDarkness

08-09-07, 12:49 AM
Im hoping people will post their Characters and Stats.
I would love to see what Other Players have come up with for Epic Characters.
YourInnerDarkness

08-09-07, 01:09 AM
Name:Zaraxcell
Class Concordant Disciple lvl12/Monklvl13 Combined level 25
Size Large 10' Weight 1600 pounds 24 ft wing span
Speed Unkown(Due to magical Device's)
Ac Total 63/Acbonus 4/shield bonus4/Dex mod 20/size -1/Nat 12/Wis12/Misc mod 2
DR[10/-\12/+11\10/+10\]
SR 40%
InI 24 [Dex20/Misc 4]

Str32/11
Dex49/20
Con31/11
Int24/7
Wis34/12
Cha27/8

Fort30
Ref37
Will31

BaB 21/16/11/6
Grapple [35]
Weapons
Custom Zaraxcell Blades/Chain
{If you read up on a Concordant Killer they summon a sword by will a Concordant Disciple built by me and my dm Summons a Chain by will instead My Wisdom gives my Chains special affects once used. thus I have the ability to attach Wakazashi's to them.}
Damage 1d10 (Two Weapon Fighting Needed)
+5 to hit and to Damage
Zone of Truth 3 times per day
Fear at Will
Returnable
Int19
Ego18.

Feats
Weapon Focus Wakazashi
Weapon Finesse Wakazashi
Improved Crt Wakazashi
Perfect Two Weapon Fighting
Versatile Strike
Combat Reflex's
Animal Affinity (I have a pet turtle)
Quick Draw
Keen Strike
Class Features
Flurry of Blows (greater)
Improved Evasion
Still Mind
Ki Strike (lawful)
Improved Unarmed Strike
Improved Disarm
Stunning Fist
Purity of Body
Wholeness of Body
Diamond Body
Abundant Step
Diamond Soul
(I used wish to enable myself to Train under Specialized monks to learn new abilities)
Happo Zanshin (Cannot be Flanked)
Tattoo's
Spider ( Poison Strike )
Pine (Endurance and Remain Concious Feats)
Crane (Immune to Disease Poison and Ageing Effects)
Falcom (Immune to Fear)
Crab (2/- DR Per Tattoo)
White Mask Immune to Detect Lies and Dtect Thoughts)
Ocean (Monk Does not need to Sleep Eat or Drink)

Race Features
Immune to Fire Electricity Acid Poison Petrification and Cold
True Seeing Continuous
Mage Armor and Shield Continuous
Spell like Abilities
Analyze Dweamor,Greater Dispel, Otiulks Resiliant Sphere,Greater Teleport,Force Cage,Greater Invisability,Planeshift,Mordenkainens Sword,Wall of Force,Know Alignment

[This Character was built to Solo. do to the Nature of the Creature its built to hunt down ANYTHING good or evil that gets To Powerful]
[There is alot of Controversy people Dislike this Character due to what it is Capable of. But it is Strictly by the Book and my Dm, All Tattoo's are only Accesible if me and my "brother" Monk whom I trained Go and get them.]
[This Character and another player souly took over the second Plane of Hell and obtained power from it that I have not written in]
YourInnerDarkness

08-09-07, 01:16 AM
My character that I posted here was basically rigged to ascend.
To become an overlord of the next coming world for another campaign.
Amazing_Triangle

08-09-07, 06:00 PM
Zekk Akai White Half-Dragon Male (Half-Dragon 3/ Winged 2/Ranger 1/Kensai 10/EdgeMaster 10/Legendary Dreadnought 4\Fighter 22\WarHulk 8): CR 30; Medium-size; HD 22d10+8d12+300; HP 539; Init 13=8+5; Spd 60 ft. Fly 80ft (perfect); AC 46 {10+8 Dex+ 15 armor+1 dodge+12 NA-1 size}, touch 22, flat-footed 29; BAB +25; Grap +62; Atk+77 3d6+65 18-20x4;

Full Atk:
Melee: Bone Scythe (+15 Bodyfeeder keen impact) +77/+72/+67/+62 3d6+65 18-20x4
Blood Scythe (+10 Marrowcrushing wounding keen) +72/+67/+62/+57 3d6+53+2 Con 18-20x4
Rend 6d6+65+2 Con
Space/Reach 10ft/10ft
SA: Phase Blade (ignore Magical Armor for 1 round) 3/day
Bleed with out being cut (Standard Act. If all attacks hit one round may do same damage next round without rolling)

SQ: Track, Immune Cold, Immune Paralyze, Immune Sleep, Lowlight vision, Darkvision 60ft., Wild Empathy +2, Withstand, Power Surge, Edge Mastery, Instill, Ki Warlord, Unstoppable 1/day, Unmovable 1/day, Evasion, Favored Enemy: Good Outsiders, No time to think, Greater mighty swing, Mighty swing, Sweeping Boulder, Greater Sweeping Boulder, Mighty rock throwing

AL LE
SV Fort: 19+10+10=39, Ref:11+8+10=29, Will: 11+8+10=29

Stats:
Str 77, Dex 26, Con 30, Int 26, Wis 26, Cha 26

Skills:
Bluff 17, Concentration 41, Diplomacy 20, Handle animal 20, Intimidate 56, Listen 36, Ride 11, Search 39, Spot 39, Survival 41, Knowledge (all) 10

Feats:
Dodge, Mobility, Spring Attack, Whirlwind Attack, Power Attack, Cleave, Great Cleave, Improved Initiative, Weapon Focus Scythe, Weapon Specialization Scythe, Greater Wpn Focus Scythe, Greater Wpn Spl Scythe, Improved Critical Scythe, Monkey grip, Combat Expertise, Two-weapon fighting, Improved two-weapon fighting, Greater two-weapon fighting, Oversized two-weapon fighting, Endurance, Diehard, Combat Reflexes, Two-weapon Rend, Improved Bull Rush, Toughness, Perfect two-weapon fighting, Epic weapon focus, Epic weapon specialization


Possessions:
+15 Bracers of Armor, Bone Scythe (+15 Bodyfeeder keen impact), Blood Scythe (+10 Marrowcrushing wounding keen), +10 Cloak of Resistance, Ring of Sustenance, Silver dagger, Eager, Belt of Magnificence +6, Boots of Swiftness

Languages:
Common, Draconic, Elven, Abyssal, Infernal, Dwarven, Undercommon

*note Edgemaster was a DM custom class.
YourInnerDarkness

08-10-07, 08:43 PM
Thats pretty awsome :)
Im on my way to my house im going to Grab my 2nd Edition Character and post him here...
In Relevence he doesnt look as powerfull because its second edition but if you know second edition rules then you will know quite the opposite =)
Angus Cotton

08-10-07, 09:50 PM
DR[10/-\12/+11\10/+10\]]

I don't understand your DR explanation her, Inner. If this is DR according to the 3.5 ruleset, shouldn't it be something like DR 10/- or DR 12/Epic? These look more like 3.0 ruleset DRs to me, but I am far from an expert.

Animal Affinity (I have a pet turtle)

LOL, this is just the best part of your character. You have an epic monk with a pet turtle. Priceless!
YourInnerDarkness

08-10-07, 11:32 PM
uhm... I am not sure. It may be a Rule from 3.0
But in my understanding.
They are all Differnt Damage Reductions.
Because one is 10/-
And the others have like 10/+11 or better weapons.
So I put them all differntly.
I am not sure.
I am bad at 3rd edition lol.

But yeah my Pet turtle is awsome.
Its funny because the hole crew all got to start out with 1 magical Item.
I started out with a Magical Habitat bag.
we all got to pick what we wanted.
I picked a perfect Habitat for my Turtle lolz
YourInnerDarkness

08-11-07, 12:42 AM
Shadow Raver (2nd Edition and Supliemnts)
Race Drow Elf/ Black Dragon
Classes [Thief{14} Fighter{13} Assassin{15} Monk{1}]
Armour Class -10Front -10side -5rear
HP386
Thac0 7
Str 25 +7to hit +14to Dam WeightAllow1535Max1750Bendbars/lift gates 99% Open doors19(18 tries)
Dex23 Missle adj+4 React adj+4 Ac bonus -5
Con19 (+5Hp) +1 poison res
Int18(23)
Wis17(22)
Cha17
[Skills]
{class skills}
-Hide and Move Silently 111%
-Pick Pockets 110%
-Open Locks 92%
-Find and Remove Traps 90%
-Hide In Shadows 110%
-Escaping Bonds 120%
-Climb Walls 124%
-Backstab +4 to hit/x5 Damage
-Assassination 80%
{NormSkills}
-Juggaling 10+5
-Blind Fighting 10+5
-Tumbling 10+5
-Disguise 11+4
-Riding Land and Air 10+5
-Forgery 11+4
-Rope Use 10+4
-Gaming 9+4
-Etiquette 10+4
-Classify Traps 10+5
Heal 4/pd
True Seeing3/pd
{Proficiencies}
Master in Longbow 4 arrows per turn
Master Quarterstaff 3 swings per turn
Specialized in Katana 3 swings
Specialized in Dagger 3 swings or 4 throws
Specialized in Rods
Specialized in Javalins

[Items]
{Equipment}
Necklace of Teeth (custom made)
-+2ac
-+2 to hit/+2 dam
-Regeneration
Candy Cane Dragon Broach
-Communication with other broaches
-+2ac when not wearing armor
-+2 Saving Throws
Cloak of the Bat
-+2ac
-90%Hide in Shadows
-Shapeshift (batform)
-Shadow step
{weapons}
ShadowFlight (composite Longbow)
-Snap to Staff (changes into a battle staff)
-+3/+4
-1st shot never misses as long as you can see the target
-1d6+1per level shadow damage
-+24 to hit/+27 damage
Shadow Bane (Katana)
-1hand 1d10 2handed 2-16
-+3/+3 1d6+1perlevel Shadow Damage
--+16to hit/+22 held
Fuc-Ker (Twin Set Wakazashi's)
1d8dam
-Fuc causes Entangle
-Ker causes Spook
-+3/+3 Vorpal Weapons
-+1d6+1perlevel Shadow Damage
Sin/Sacrifice (Twin Katana Set)
-Sacrifice
--+3/+3 Vorpal
--Causes Blindness and Deafness
-Sin
--+3/+3 Wounding and Rending
--Injects Acid apon hit
-------------------------------------
Magic Resistance 35%
Parry's Per Round 3
LittleWolf

08-11-07, 01:19 AM
Name:Zaraxcell
Class Concordant Disciple lvl12/Monklvl13 Combined level 25
Size Large 10' Weight 1600 pounds 24 ft wing span
Speed Unkown(Due to magical Device's)
Ac Total 63/Acbonus 4/shield bonus4/Dex mod 20/size -1/Nat 12/Wis12/Misc mod 2
DR[10/-\12/+11\10/+10\]
SR 40%
InI 24 [Dex20/Misc 4]

Str32/11
Dex49/20
Con31/11
Int24/7
Wis34/12
Cha27/8

Fort30
Ref37
Will31

BaB 21/16/11/6
Grapple [35]
Weapons
Custom Zaraxcell Blades/Chain
{If you read up on a Concordant Killer they summon a sword by will a Concordant Disciple built by me and my dm Summons a Chain by will instead My Wisdom gives my Chains special affects once used. thus I have the ability to attach Wakazashi's to them.}
Damage 1d10 (Two Weapon Fighting Needed)
+5 to hit and to Damage
Zone of Truth 3 times per day
Fear at Will
Returnable
Int19
Ego18.

Feats
Weapon Focus Wakazashi
Weapon Finesse Wakazashi
Improved Crt Wakazashi
Perfect Two Weapon Fighting
Versatile Strike
Combat Reflex's
Animal Affinity (I have a pet turtle)
Quick Draw
Keen Strike
Class Features
Flurry of Blows (greater)
Improved Evasion
Still Mind
Ki Strike (lawful)
Improved Unarmed Strike
Improved Disarm
Stunning Fist
Purity of Body
Wholeness of Body
Diamond Body
Abundant Step
Diamond Soul
(I used wish to enable myself to Train under Specialized monks to learn new abilities)
Happo Zanshin (Cannot be Flanked)
Tattoo's
Spider ( Poison Strike )
Pine (Endurance and Remain Concious Feats)
Crane (Immune to Disease Poison and Ageing Effects)
Falcom (Immune to Fear)
Crab (2/- DR Per Tattoo)
White Mask Immune to Detect Lies and Dtect Thoughts)
Ocean (Monk Does not need to Sleep Eat or Drink)

Race Features
Immune to Fire Electricity Acid Poison Petrification and Cold
True Seeing Continuous
Mage Armor and Shield Continuous
Spell like Abilities
Analyze Dweamor,Greater Dispel, Otiulks Resiliant Sphere,Greater Teleport,Force Cage,Greater Invisability,Planeshift,Mordenkainens Sword,Wall of Force,Know Alignment

[This Character was built to Solo. do to the Nature of the Creature its built to hunt down ANYTHING good or evil that gets To Powerful]
[There is alot of Controversy people Dislike this Character due to what it is Capable of. But it is Strictly by the Book and my Dm, All Tattoo's are only Accesible if me and my "brother" Monk whom I trained Go and get them.]
[This Character and another player souly took over the second Plane of Hell and obtained power from it that I have not written in]

Illegal. You don't meet the prerequisites for all of your feats.
WorldsLargestDungionFan

08-11-07, 02:29 AM
Im unsure of the rules or anything, Or the character set up they should be but w/e

This character isnt Epic level, Hes 1 level off but I've had a very good session with him, and hes outlasted many if not most of the other people in the game ived played, Ill only post some of the Character considering im planing to post 2-3 characters, So Im not going to post the full character/Magic Mod he has or is useing, But hears there abilitys for combat Purposes,

Level 20 Human Fighter CG Alignment Hazel eyes Brown hair White Skin, 200lbs
Medium Size 25 years old 5'8 Male
Strength 24 +7 HP 376 AC 31
Dexterity 22 +6 Initive +10
Constitution 30 +10 Fort +32 Ref +21 Will +26
Intelligence 8 -1 Spell Resistance 42 (Long Story)
Wisdom 8 -1
Charisma 8 -1
To Hit First Weapon, +31/26/21/16 (vs Good/Net) 33/28/23/18 vs evil
+5 VS Evil, Normol +3, 2d8+13 damage Large Light Weapin, 19-20 x 2
Wounding Property
To Hit Second weapon (Duel wielding)
Same as the first (Minus the 4th attack)
Both Weapons Deal Slashing Damage, And I Can take 10 to hit on 2 attacks (1 for each weapon) and, Well look/read up Feats
+5 Ring of Pro
Mithril Chain Shirt +5
Speed 35/65
Alot of Differnt items he can use (To long to Explain whole list considering im going to print out multibol Epic level characters), But With Wings of Flying Boots of teleport he is able to Fly and Teleport around
Skills - Sense Motive,Swim,Climb, Misture of ranks in each one, Character is about to become level 21, Which is "Epic Level" So Once there I'll be able to post full items/skills/feats/ability

Weapon Focus, Greater Weapon Focus, Monkey Grip, Weapon Spec, Greater Weapon Spec, Slashing Flurry, Endurance, SteadFast Determination, Dash, Two Weapon Fighting, Greater Two Weapon Fighting, Improve Two Weapon Fighting, Improve Sunder, CQF (Clouse Quarters Fighting), Weapon Supremacy, Improve Initive, Improve Toughness

This fighter is being rebuilt as an Exalted Fighter

Character Number 2)
This character isnt allowed in most games, considering the Race and eveything, not only that but I forgot what some of his feats where (Character sheet kinda got destroyed) but hears what I can make out
Half-Stone Giant Were Bear, (Natrual), CN Aligment
Cleric Level 13
Strength 50 +20
Dexterity 20 +5
Consitution 34 +12
Intellitence 10
Wisdom 22 +6
Charisma 14 +2
HP 13d8+156, 14d8+168 Adverage, 445.5
AC 43, Speed 40/30
+6 Mithril Large Breastplate
+4 Flaming,Frost,Socking,Vicius,Admintine Gauntauntion WarMace, 6d6+34+2d6+1d6+1d6+1d6 (Fire Frost Socking and Vicius)
Adverage Damage per attack, 72.5
To hit, +41/36/31/26 (I Beleve)
Diveine MetaMagic Maximize, Extra Turning x2, Divine MetaMagic Empower
EWP WarMace +3 other feats Spells like an 11th level cleric, Tastics useoly Enlarge + Diveine Favor + Bulls Strength and other buff up type spells, This character prevers to run up and smash things then to heal the other party members, Sorry but he burns his spells into Inflict spells, Not at all your Healing party member, But in the "Game" He was the Power House Tank
He had alot of Random items (For being a Giant) And was going to try becomeing a Hulking Hurler, However 14 HD and +4 and +3 LA From the template/Race, Means he has ECL of 34 I Beleve Well into epic level, He isnt the greatest character around but he was fun, And he was the one of the "Boss" Monsters for a none epic level campain Him along with 3 other Monster type characters in the "Game" We where playing, Though unknown to us these characters became the Boss monsters in our Other game, Made me wish i didnt create this character
YourInnerDarkness

08-11-07, 02:44 PM
And what Feats do I not Meat the Req for?
Because that isnt true.
There may be stuff I dont have posted on here.
razhan

08-12-07, 04:17 PM
i dont have myy character sheets with me but...
selemar, elven cleric of corelon larethian 21/ hierophant 4. sailing to find the misty isles currently

razhan, dwarven fighter 20/ tempest 4/ stonelord 2. feats dwarven weapon proficientcy, w/f weapon special, inp w/f, imp weapon special. 2 weapon f/ imp 2/w/f, two weapon defense,perfect 2 weapon fighing, weapon supremacy, slashing furry. stone sense.

razhan is questing for the ax of dwarvish lords and intends to start his own kingdom.
Angus Cotton

08-12-07, 06:20 PM
And what Feats do I not Meat the Req for?
Because that isnt true.
There may be stuff I dont have posted on here.

Well, off hand, he may be talking about Keen Strike; you don't meet the pre-reqs for that as you don't have Improved Critical (unarmed) as a Feat. You do have Improved Critical (Wakizashi), but that doesn't count. Also, Perfect Two-Weapon Fighting requires you to take 3 other feats that you never bothered to take (ie. Greater Two-Weapon Fighting, Improved Two-Weapon Fighting, and Two-Weapon Fighting). Thus, your feat selection, as the previous poster stated, is illegal.

This is just the tip of the iceberg for this character though. Your DR is pretty messed up and needs to be brought up to 3.5 specifications (not 3.0 rules). You have a messed of Level Adjustment for Effective Character Level which needs to be fixed before this character is even close to legit. Your use of a wish "to enable myself to Train under Specialized monks to learn new abilities" is absolutely illegal as far as the scope of what a wish can do (a wish that gives the PC permanent class abilities of multiple prestige classes, well....come on man). I could go on and on.

To continue to play this character as it is, is cheating. Sorry. The bst thing you can do is scrap the character and start over.
LittleWolf

08-12-07, 08:36 PM
There is alot of Controversy people Dislike this Character due to what it is Capable of. But it is Strictly by the Book and my Dm

And what Feats do I not Meat the Req for?
Because that isnt true.
There may be stuff I dont have posted on here.

Look at your feats. Look at their pre-requisites. If it was 'completely planned out' you'd have done your homework, and not posted it in it's current form.

If you believe yourself adept enough at DnD to *attempt* epic, you really should be able to put together a character per the rules as written.

Your character appears to be a mash up of 2e, 3e, and houserules, and stuff pulled out of nowhere, with no rules backing in other words.

(btw, 49 dex doesn't give you a +20 to ac, or dex related skills. Check the table again, on what scores provide in the way of modifiers. You look to be rounding up, everywhere.

T.W.
Amazing_Triangle

08-12-07, 09:11 PM
InnerDarkness: Would you like me to help you with 3.5? i.e Making your character legit epic...