Seed: Animate Dead question [Archive] - Wizards Community

Post/Author/DateTimePost
Arturius1

06-13-07, 03:39 PM
I'm having some trouble figuring out the DC for animating a dead tarrasque into a zombie. Presuming I don't change the casting time or add anything else to lower the DC, what'd it take to create this 96 HD beast?
(I know; it'll lose most of his abilities. I can deal with that later.)
BillTheManiac

06-13-07, 03:50 PM
DC 23. -12 for Zombie is 11. +3 for every additional 2 HD is 3*38=114, so final cost is 125. Hope you have some mitigating factors in there.
Arturius1

06-13-07, 03:52 PM
I will. I've never done an epic spell like this before and it was confusing the hell out of me. Thanks :D
Arturius1

06-16-07, 09:07 PM
Follow-up question: would the animate dead seed be used to make a spell like Control Undead permanent? If so, what would the DC to make it affect 60 HD?
BillTheManiac

06-16-07, 09:22 PM
Do this. Just don't make it into an ordinary spell. (http://community.dicefreaks.com/viewtopic.php?t=2153&highlight=&sid=965662c0222e679311aaf5121581688d)
This is how it works:
I'm too lazy to look up Control Undead's level so:

Take that, multiply by 2, add 12. That's the DC.
Look at the max number of HD it effects. Subtract that from 60 and divide by 2. Then add that to the DC.
Multiply the DC by 5.