| Post/Author/DateTime | Post |
|---|---|
| Salernodc03-01-07, 03:01 PM | Does anybody have the stats handy for the Shadar Pool? I know it grants a permanent +2 to all ability scores...but what else? Thanks kindly for any help. The more specific, the better. |
| rob_douglas03-01-07, 04:47 PM | If you are 19th level or lower, you cannot enter it. If you are 20th level: You get 2000XP each, +2 inherent bonus to all ability scores, and a +4 Insight bonus to any skill of your choice. You are healed of all deleterious effects (ability damage/drain, hp, poison, disease, even death - as true resurrection). And you "gain" the ability to advance to 21st level - assuming you don't already allow that. In my campaign, I had already allowed Epic level, so I downplayed the "heroic knowledge" aspect of it, but the inherent bonuses were more than sufficient reward. The Insight bonus to skills is a weird construct to use. I thought about instead granting Epic Skill Focus or something - but that could be a bigger can of worms. Deciding on a skill is tough - Spellcraft for casters going for epic spellcasting, Diplomacy for a Paladin in my party, the ranger couldn't decide between spot, search, hide, listen, and move silently. And what does the fighter do? ROB |
| Salernodc03-01-07, 07:43 PM | Thanks a ton Rob....yeah, that is a tough choice for some characters regarding the +4 to a skill.... |