The Definitive Permanent Emanation List [Archive] - Wizards Community

Post/Author/DateTimePost
redraven

12-05-04, 04:49 AM
I was trying to determine the usefulness of this feat and came to this board in hope of finding a central list of sorts. I cannot find anything else like this via the Search function, so I am starting my own version. Keep in mind that this list is not a "Best of..." but rather a definitive list. If you know of any (3.5) spells that I've missed or wish to discuss which presented here are the best, by all means do so. I will edit this original post as more spells come in. For reference:

SRD:
PERMANENT EMANATION [EPIC]
Prerequisites: Spellcraft 25 ranks, ability to cast the spell to be made permanent.
Benefit: Designate any one of the character’s spells whose area is an emanation from the character. This spell’s effect is permanent (though the character can dismiss or restart it as a free action). Effects that would normally dispel this spell instead suppress it for 2d4 rounds.
Special: This feat may be taken multiple times. Each time, select a different spell to become permanent.

Player's Handbook:
Antilife Shell
Antimagic Field
Antiplant Shell
Deathwatch
Detect Animals or Plants
Detect Evil
Detect Magic
Detect Scrying
Detect Secret Doors
Detect Snares and Pits
Detect Thoughts
Detect Undead
Globe of Invulnerability
Globe of Invulnerability, Lesser
Gust of Wind
Invisibility Sphere
Magic Circle against Chaos
Magic Circle against Evil
Magic Circle against Good
Magic Circle against Law
Repel Metal or Stone
Repel Vermin
Repel Wood
Repulsion
Silence
Zone of Silence

Book of Exalted Deeds:
Bastion of Good
Blessed Sight
Brilliant Emanation
Celestial Brilliance (arguable)
Crown of Brilliance
Crown of Flame
Crown of Glory
End to Strife
Inspired Aim
Telepathy Block
Telepathy Tap

Book of Vile Darkness:
none (!)

Complete Adventurer:
Cacophonic Shield

Complete Arcane:
Anticipate Teleportation
Anticipate Teleportation, Greater
Elemental Ward

Complete Divine:
Blessed Aim
Body of the Sun
Crown of Glory
Decomposition
Detect Favored Enemy
Naturewatch

Complete Mage:
Karmic Aura
Karmic Backlash
Karmic Retribution
Otilukes Supressing Field
Reaving Aura

Complete Psion (change spell to power):
Dark Despair
Energy Emanation
Energy Nullification Field
Psychometry
Spirit of War
Stygian Discernment
Telekinetic Buffer

Complete Scoundrel:
Harmonic Void

Complete Warrior:
Cloak of Bravery
Cloak of Bravery, Greater

Draconomicon:
Aura of Evasion
Cloak of Bravery
Crown of Glory

Eberron:
Detect Aberration

Frostburn:
Anticold Sphere
Aura of Cold, Greater
Aura of Cold, Lesser
Boreal Wind
Control Temperature
Detect Fire
Energy Emanation (psionic)
Energy Nullification Field (psionic)
Glacial Globe of Invulnerability
Glacial Ward, Greater

Libris Mortis:
Consumptive Field
Consumptive Field, Greater
Field of Ghouls

Planar Handbook:
Analyze Portal
Analyze Touchstone
Negative Energy Aura
Planar Bubble
Positive Energy Aura

Player's Handbook II:
Linked Perception
Longstrider, Mass
Magic Convalescence
Pulse of Hate
Radiance

Races of Destiny:
Animate City

Races of Eberron:
Illusion Purge
Reachwalker's Wariness

Races of Stone:
none

Races of the Dragon:
Breath Barrier (psionic)

Races of the Wild:
none

Sandstorm:
Antifire Sphere
Locate Water
Beast of a Thousand Legs
Dire Drought
Global Warming

Savage Species:
none

Sharn: City of Towers:
none

Spell Compendium
Amplify
Analyze Portal
Anticipate Teleportation
Anticipate Teleportation, Greater
Anticold Sphere
Aura of Evasion
Aura of Terror
Blacklight
Blood Sirocco
Body of the Sun
Cacophonic Shield
Cloak of Bravery
Cloak of Bravery, Greater
Consumptive Field
Consumptive Field, Greater
Dance of the Unicorn
Decomposition
Detect Favored Enemy
Divine Interdiction
Easy Trail
Eye of the Hurricane
Field of Ghouls
Ghost Trap
Hindsight
Hymn of Praise
Infernal Threnody
Joyful Noise
Know Greatest Enemy
Lively Step
Naturewatch
Negative Energy Aura
Planar Bubble
Positive Energy Aura
Safe Clearing (?)
Telepathic Aura
Zone of Respite

Expanded Psionics Handbook (change spell to power):
Affinity Field
Aura Sight
Catapsi
Detect Hostile Intent
Detect Psionics
Detect Remote Viewing
Detect Teleportation
Disable
Null Psionics Field
Read Thoughts
Tower of Iron Will
Touchsight
Jaerom Darkwind

12-05-04, 02:58 PM
Arcane sight and greater arcane sight aren't emanations. They have a target of You and a range of Personal.
askala3

12-06-04, 01:17 AM
add these:
Libris Mortis
Consumptive Field
Consumptive Field, Greater
Field of Ghouls
Molitor

12-06-04, 02:10 AM
You missed "gust of wind".
redraven

12-06-04, 03:48 AM
Arcane sight and greater arcane sight aren't emanations. They have a target of You and a range of Personal.
I was about to argue this, since they state that it works like Detect Magic, but then I realized that Permanent Emanation doesn't care if the effect emanates from you, it cares about whether the spell emanates.

And thanks Molitor and askala3 for the additions. I shall be getting my hand on Complete Arcane by the end of the week, and shall be adding those spells to the list.
Ancient History

12-06-04, 07:55 PM
It's a bit of a pity the planar perinarch spell isn't an emanation.
Thanael

12-07-04, 06:59 PM
Very useful stuff. thanks

Now let`s index it by wizard/cleric and level and link it to a html SRD and it will be even better
redraven

12-10-04, 02:25 PM
Finally got my hands on Complete Arcane. Sorta disappointed though - only three new emanations.
GoodTeletubby

12-13-04, 12:08 PM
Finally got my hands on Complete Arcane. Sorta disappointed though - only three new emanations.

but oh so sweet choices they are

permanant greater anticipate teleportation? I'd go for it

also:

from Eberron:
Detect Aberration

none in:
Sharn: City of Towers
Savage Species
Dreamknight

12-30-04, 06:11 PM
Hmm… I'm kinda worried that Permanent Emanation: End To Strife is rater abusive.
NateNate

12-31-04, 08:52 AM
Races of Destiny, only one:
Animate City; 9th level spell, City domain only; broken!
Expanded Psion

12-31-04, 09:44 AM
I don't think though that anyone would benefit a lot by Permanent Emanating Antimagic field:)...except if Psionics are Different is used...and even then you'd have to be a Cerebremancer to benefit...(though you would be a kickass character).Or if you're equiped only with artifacts and cast only Epic Spells...:D

EDIT:Just noticed Antimagic Field is Dismissable...i think you can dismiss a Permanent Emanation right?And it returns after 2d4 rounds?
Jaerom Darkwind

12-31-04, 12:44 PM
I don't think though that anyone would benefit a lot by Permanent Emanating Antimagic field:)...except if Psionics are Different is used...and even then you'd have to be a Cerebremancer to benefit...(though you would be a kickass character).Or if you're equiped only with artifacts and cast only Epic Spells...:D

EDIT:Just noticed Antimagic Field is Dismissable...i think you can dismiss a Permanent Emanation right?And it returns after 2d4 rounds?Worse than that--a Permanent Emanation can be turned off and on as a free action! (Though in 3.5 they should have classified it as a Swift or Immediate Action--the fact that they didn't means its as horribly broken as ever). You can turn it off, cast some spellsl, and turn it on again right after--all in your turn, so when your opponent acts, he can't cast anything.
Dreamknight

12-31-04, 04:19 PM
Not if you limit the number of times per round you can toggle Permanent Emanation, but as written, it actually is broken.

Thanks for pointing this out. Now I can fix it before one of my PCs abuses it.

Edit: not that they would abuse it, but…

I think it should be a swift action, because making it an immediate action would make it almost as broken as it is now, although it would at least limit the number of times per round you could activate/deactivate it.
Nimrud

02-22-05, 09:28 AM
Complete Adventurer:
Cacophonic Shield
DreadWizardDM

02-22-05, 07:17 PM
can you make epic spells and apply the permanent emanation feat to them??
Jaerom Darkwind

02-22-05, 08:28 PM
can you make epic spells and apply the permanent emanation feat to them??Yes.
Belial the Leveler

02-23-05, 07:15 AM
Now, permanent emanation: antimagic field followed by Permanent Epic spell that makes immune to antimagic field is horribly broken-it gives a protection similar to the magic immunity of the demilich.
NineInchNall

03-01-05, 08:54 PM
... and hence not broken, just really, really, really cool. It's good to know that it is possible for PCs to eventually match the abilities of nasty monsters.

It restores some of my faith in the system. :pint: :drool: :pint: :zzz:
Gnarl

03-02-05, 03:39 AM
Hello,
I don't mean to be a jackass, but the spell list is incorrect or I didn't read the feat description right.

Some of the listed spells are spreads and not emanations. Are you sure you can apply Permanent Emanation to those (some kind of official errata or something) ?

Permanent Emanation on antimagic field is not a good idea at all, even if you can turn it off. It's hello power attack. You know, oh, I have a whole lot of magic items, lots of protection spells and all and well, I think you're AC drops to something like 10 + dexterity for a wizard or 10 + base armor and shield for clerics.
Not to mention that your fellow companions are gona complain that they can't cast spells while you're around (I don't recall reading that you can take free actions outside your turn).
Keeping Antimagic field is more crippling than usefull imo. The only situation I would consider putting the field up is against a lone demi liche.

I really like Permanent Emanation and End to Strife, especially if you combine it with Mind Blank (yes, End to Strife is a mind-affecting spell). That gets extra cheesy.

Another cheesy use of Permanent Emanation is with control temperature. I realy like the idea of always having cold weather around a character that uses Cold Spell Specialization. It makes a devastating fireball mage. All your spells are cold spells get the cold descriptor (you never run out of snow) and you get that +2 to damage on all your spells even in Hawaii
lostone

04-20-05, 08:01 AM
Permanent Emanation on antimagic field is not a good idea at all, even if you can turn it off. It's hello power attack. You know, oh, I have a whole lot of magic items, lots of protection spells and all and well, I think you're AC drops to something like 10 + dexterity for a wizard or 10 + base armor and shield for clerics.Go read the Cheater of Mystra (http://boards1.wizards.com/showthread.php?t=248239), that character could free up a persistant antimagic field spell slot by taking permanent emanation antimagic field. The character always wants to have one up.Keeping Antimagic field is more crippling than usefull imo. The only situation I would consider putting the field up is against a lone demi liche.Again, see cheater of mystra. If a character is built around the idea of antimagic field, this feat would really help because you can take it down when needed and not have to spend another spell slot to recast it.I really like Permanent Emanation and End to Strife, especially if you combine it with Mind Blank (yes, End to Strife is a mind-affecting spell). That gets extra cheesy.After rereading End to Strife it could be argued that the mind-affecting only applies to the warning that an attacking character will receive retribution. The damage itself could be normal damage having nothing to do with the mind affecting business. However I believe your interpretation is the correct one.
spike81101

04-21-05, 10:30 AM
Hello,
I don't mean to be a jackass, but the spell list is incorrect or I didn't read the feat description right.

Some of the listed spells are spreads and not emanations. Are you sure you can apply Permanent Emanation to those (some kind of official errata or something) ?

Permanent Emanation on antimagic field is not a good idea at all, even if you can turn it off. It's hello power attack. You know, oh, I have a whole lot of magic items, lots of protection spells and all and well, I think you're AC drops to something like 10 + dexterity for a wizard or 10 + base armor and shield for clerics.
Not to mention that your fellow companions are gona complain that they can't cast spells while you're around (I don't recall reading that you can take free actions outside your turn).
Keeping Antimagic field is more crippling than usefull imo. The only situation I would consider putting the field up is against a lone demi liche.
It's insanely powerful, don't let the downside fool you. I was playing an eldritch knight and I turned on my AMF, charged the enemies cleric and killed her in one round. All of her magic protections, contingencies, didn't go off. No DR worked, no flameshield, blink or other magic mischance. So much for contingency heals, teleports, and planeshifts. If you want to make sure a caster is as dead as a doornail, AMF is the way to do it. I did have an artifact weapon that helped too. Keep in mind, the cleric had almost no AC in that AMF and I powerattacked in full.
lostone

04-21-05, 10:44 AM
I was playing an eldritch knight and I turned on my AMF, charged the enemies cleric and killed her in one round. All of her magic protections, contingencies, didn't go off. No DR worked, no flameshield, blink or other magic mischance. So much for contingency heals, teleports, and planeshifts. If you want to make sure a caster is as dead as a doornail, AMF is the way to do it.The right tool for the right job. I have successfully employed it against Liches, and they fall pretty quick without all their contingencies and 9th level spells. I would expect similar results for a demilich. Wouldn't a demilich be immobilized since they would not even be able to fly? Doesn't even seem like a fair fight. :smirk:
spike81101

04-21-05, 11:56 AM
The right tool for the right job. I have successfully employed it against Liches, and they fall pretty quick without all their contingencies and 9th level spells. I would expect similar results for a demilich. Wouldn't a demilich be immobilized since they would not even be able to fly? Doesn't even seem like a fair fight. :smirk:I did that to a demilich, and you're right he was extremely stuck. He ended up using Time Duplicate to get out of it, but he got slaughtered the round he got back. He used his epic spells while that was going on and once he ran out he was done for.

Against melee type monsters, AMF up, attack, AMF down. Don't forget it also suppresses supernatural abilities too.

Against casters, AMF up, leave it up.
lostone

04-21-05, 01:25 PM
I did that to a demilich, and you're right he was extremely stuck. He ended up using Time Duplicate to get out of it, but he got slaughtered the round he got back.So how was he casting a spell from inside the antimagic field?
Jaerom Darkwind

04-21-05, 02:12 PM
Epic spells can overpower AMFs with a CL check.
lostone

04-21-05, 02:32 PM
Epic spells can overpower AMFs with a CL check.That I did not remember (it has been a good long while since I actually played in or DMed an epic game :)). Where is this rule at?
thannider

04-21-05, 02:34 PM
According to the ELH FAQ, the demilich's flight ability is not affected by an AMF. It should have been able to just fly on out.
thannider

04-21-05, 02:37 PM
That I did not remember (it has been a good long while since I actually played in or DMed an epic game :)). Where is this rule at?
Sidebar at the bottom of page 73 in the ELH.
spike81101

04-21-05, 04:15 PM
According to the ELH FAQ, the demilich's flight ability is not affected by an AMF. It should have been able to just fly on out.
Not if I'm grappling him :D
Belial the Leveler

04-21-05, 04:26 PM
By the time someone gets permanent emanation: AMF casters can become immune to it via the ward seed :D
redraven

04-27-05, 05:10 AM
Hello,
I don't mean to be a jackass, but the spell list is incorrect or I didn't read the feat description right.

Some of the listed spells are spreads and not emanations. Are you sure you can apply Permanent Emanation to those (some kind of official errata or something) ?
Which ones? It could be possible that I've mistakenly added some to the list that don't belong, as I did with Arcane Sight, et tal.
rob_douglas

11-28-05, 10:21 AM
Bump

Can we add this to the Important Epic Threads list?

Is everyone happy that this is complete - at least up through some
publication?

ROB
redraven

11-28-05, 10:28 AM
Personally, I'd like to wait until the release of the Spell Compendium in December (a book I'm planning on purchasing the first day if possible) before I would call it complete.
rob_douglas

11-28-05, 10:49 AM
Zone of Truth should not be on the list. It is cast on a point in space, and not on the caster - it does not emanate from him or her or move.

You can't even cast it on a rock and take it with you - once you cast it, it is lest in place.

ROB
rob_douglas

11-28-05, 11:08 AM
Blessed Sight should be removed - as Arcane Sight was, for the same reason.

Celestial Brilliance also should be removed - as per Antipathy, or Hallow or Consecrate - it doesn't affect the caster specifically and only.

Telepathy Block should also be removed - for the same reasons - it affects other targets.

Anticipate Teleportation falls off for the same reason - it is not only targeted on you.

Also, for Blessed Emanation - what should happen with the Sacrifice component? Usually it cannot be healed in any way while the spell lasts. Since you are making it permament - I would argue that the Strength Drain would also be permanent.

If the emanation range is based on caster level - should it grow as you improve in level? E.g. Brilliant Emanation. I say, sure, let the effect grow as you gain levels. You did burn a feat for it, and it is only a couple of spells that are affected.

Fianlly, what books are not yet included? Sandstorm? Stormwatch? Forgotten Realms books? Manual of the PLanes, Deities and Demigods, Draconomicon?

Draconomicon
Aura of Terror - not written with the word emanation, but seems to be one of varying radius depending on what the caster already has. The only one I saw there.

ROB
Esponer

11-30-05, 10:32 AM
Should Touchsight be allowed?

Range: Personal; see text

I'm not sure how to interpret this. Clearly, Permanent Emanation only counts with emanations, and if you go off this line, and simply read "Range: Personal" then the answer is no. However, I interpret "see text" to indicate that you need to actually read the text to interpret what the range is in terms of... whatever reason you're looking at the range.

And it describes itself as a "field [which] emanates from you out to 60 feet", which would meet the requirements for Permanent Emanation.

I'd rule that touchsight should be allowed. It's impossible to deny that it's an emanation from you, and furthermore, that it's always an emanation from you, with no exception. Are we disallowing it simply because it reads "Range: Personal"?

In fact, hold on. Permanent Emanation says the area must be an emanation about you. "Range: Personal" isn't even relevant to that. Since it describes itself as an emanation about you... thoughts?
rob_douglas

11-30-05, 02:15 PM
Should Touchsight be allowed?

From your description - absolutely. Where is this spell to be found. Even those of us with lots of books don't know them all, and if they are Eberron or FR specific, you are going to lose me quick.

ROB
Esponer

11-30-05, 02:45 PM
From your description - absolutely. Where is this spell to be found. Even those of us with lots of books don't know them all, and if they are Eberron or FR specific, you are going to lose me quick.

ROB

Sorry, it's straight out of the Expanded Psionics Handbook, it's a psionic power. I'm still a little uneasy about it never actually saying "Area: x emanation around you", but it describes itself as doing that.

http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersQtoW.html#touchsight

What do you reckon?
rob_douglas

11-30-05, 04:03 PM
It sounds good to me. I don't know how psionics interact with permanent emanation (I don't use them at all) but the power points for radius improvement has to be an issue for this. I will let the psionic users weigh in on it.

ROB
thegraveyard

12-11-05, 08:55 AM
sandstorm:
antifire sphere
locate water
beast of a thousand legs
dire drought
global warming

thats all that I could really see
psly4mne

12-16-05, 07:18 PM
It restores some of my faith in the system. :pint: :drool: :pint: :zzz:
I can fix that.

Think of an epic spell that does something really really powerful that is an emanation. Now, a spell this powerful probably has DC 1,000,000 or so - previously something only overdeities and kobold psions could access.
Now, apply the Ritual mitigating factor: 1,000,000 additional casters each contributing one first level spell - you will never be able to cast this DC 0 epic spell in practice, but you probably see where this is going.
Research this spell. This takes zero million GP and zero hundred thousand XP, and you know have it as a spell known.
Take permanent emanation. Select that spell and win the ***** game.
NightBreeze

12-17-05, 08:35 AM
I think thay should put a limit on the mitigating from additional spellcasters as they did for the sacrifice of hit points.....after all with a lot of time and patience a lich could enslave thousands of wizards, put them into stasis, researcha mega-spell and wake them to help him blow up the world....
Esponer

12-18-05, 06:50 AM
I think thay should put a limit on the mitigating from additional spellcasters as they did for the sacrifice of hit points.....after all with a lot of time and patience a lich could enslave thousands of wizards, put them into stasis, researcha mega-spell and wake them to help him blow up the world....

I agree. The mitigation concept doesn't really work. Would it really destroy the game if we said that no amount of mitigation can decrease the DC below ~75% of its standard cost?
psly4mne

12-18-05, 10:36 AM
Well, a 25% mitigation limit would effectively remove corrutible and/or anchored mythals and put a serious damper on mitigation in general.
A better solution would be a hard cap on rituals - perhaps a max of 8 additional casters or so.

As for psionics with augmentation, the emanation should augment up to the user's manifester level for free, in a manner which the manifester specifies when leveling up.
redraven

12-26-05, 01:00 AM
Alright, I updated the list to reflect the new emanations found in the Spell Compendium. I consider the list to be mostly complete now, although I know there are some sourcebooks not listed that may contain emanations. While I will update the list whenever someone gives me the names of spells from sources not yet referenced, I myself will no longer be looking for new spells.

With that said, I suppose we could start listing which emanations we feel are the most powerful/useful/interesting for epic characters (PC or NPC). Keep in mind, however, I am not entirely sure that epic spells can be included.

Personally, I find End to Strife to be brutal. Same deal with Greater Consumptive Field, assuming the character is some BBEG with a bunch of goons hanging around - indeed, an entire campaign could be centered around such a BBEG who simply walks through villages, automatically killing commoners and gaining incredible spell power in the process. Greater Cloak of Bravery seems to be at home with some kind of legendary commander character, seeing as how it has a 1-mile radius. Hindsight is perfect for an epic oracle-type character.

That's all I can think of off-hand.
Karsus the Mad

10-16-06, 01:55 PM
can you make epic spells and apply the permanent emanation feat to them??
No. The feat manipulates the duration of the spell, therefore can't be used with Epic spells.
Metamagic, Items, and Epic Spells: Metamagic feats and other epic feats that manipulate normal spells cannot be used with epic spells.
Sirnightwraith

10-17-06, 12:04 PM
Myself, I have discarded AMF as a permanent emanation. Sure , it can be very useful; But it risks the chance of horrible abuse, as well as leeching some of the fun out of a good 'ol fashion brawl. To each their own, however.

Can Echo of The Whirlwind, from Kingdom's of Kalamar be used as a Permanent Emanation?





________________________________________ ___________________
"What spider?" Famous last words of an Archmage.
Draegun Fury

11-06-06, 11:31 AM
Sorry, to res this so late, however:

No. The feat manipulates the duration of the spell, therefore can't be used with Epic spells.

The Feat doesn't actually manipulate the duration of the Spell.
Observe:

PERMANENT EMANATION [EPIC]
Prerequisites: Spellcraft 25 ranks, ability to cast the spell to be made permanent.

Benefit: Designate any one of the character’s spells whose area is an emanation from the character. This spell’s effect is permanent (though the character can dismiss or restart it as a free action). Effects that would normally dispel this spell instead suppress it for 2d4 rounds.

Special: This feat may be taken multiple times. Each time, select a different spell to become permanent.


Note, that the feat does not make the spell permanent, only its effect.
Now, we can break the feat down further, "designate any one of the character's spells", Epic Spells are "any one of the character's spells", "whose area is an emanation from the character", Some Epic Spells Emanate from the character.

Really, anyway you look at this (unless there has been Errata) PE does work with ES.

Cheers.
bluemage55

11-06-06, 01:21 PM
Really, anyway you look at this (unless there has been Errata) PE does work with ES.


I disagree.

Feats do not work with epic spells unless it is explictly stated that they do.

Otherwise, you could use metamagic feats, the automatic metamagic feats, and ignore material components with epic spells. I believe this was explicitly addressed by game designers somewhere but I forget exactly where (I'll get back to this when I figure it out).

Permanent emanations on epic spells is itself savagely broken. So, no, it does not work.
Draegun Fury

11-06-06, 01:57 PM
I disagree that feats don't work on Epic Spells unless stated they do, indeed I believe it works the other way.

For example, it specifically states that all Metamagic Feats do not work on Epic Spell Casting. However, Exceptional Deflection can surely Deflect an Epic Spell.

I think where Feats are concearned they do what they do unless noted otherwise.
bluemage55

11-06-06, 02:13 PM
Ah yes, thank you for pointing that out, because right next to that in the SRD:

Metamagic, Items, and Epic Spells: Metamagic feats and other epic feats that manipulate normal spells cannot be used with epic spells.

It specifically states that other epic feats that manipulate normal spells cannot be used.

I will readily argue that PE manipulates a normal spell by modifying its effect to become permanent.
Draegun Fury

11-06-06, 02:56 PM
*Hangs head in shame*

I was looking right at that too.

Just one last point of clarification. The quoted text reads
(Emphasis mine)
Originally Posted by SRD
Metamagic, Items, and Epic Spells: Metamagic feats and other epic feats that manipulate normal spells cannot be used with epic spells.

Permanent Emmanation does not state it effects Normal Spells, rather that it effects any spell that's an emmanation.

As it stands I concede you're right, however this last part needs clarifaction I think.

Cheers.
DeathXI

03-14-07, 06:48 PM
#1: Deleted because I'm stupid and can't tell Page 1 from Page 2. (Insert SHifty Eyes)

#2: Addition to list from: Complete Mage

Karmic Aura (Page 108)
Karmic Backlash: (Page 109)
Karmic Retribution (Page 109)
Otilukes Supressing Field (Page 112)
Reaving Aura (Page 114)
Aluroon

03-15-07, 03:38 AM
Wow, thanks for the list, was going to do something like this (though it wouldn't have been done up quite as neatly), and you just saved me a boat load of work.
redraven

03-16-07, 08:46 PM
Thank goodness for email notification of replies, as otherwise I would have forgotten all about this thread. Glad to see that it has survived and is still useful to at least a few people. :)

In honor of this event, I have updated the first post with all the emanations from the following books:

Complete Mage (thanks DeathXI)
Complete Psion
Complete Scoundrel
Draconomicon
Player's Handbook II
Races of Eberron
Races of the Dragon
Races of the Wild

Hard to imagine that this thread was created 2+ years ago, eh? In any event, if there is a 3.5 book not on the list, that means that no one has looked for emanations within it - I am including books with no emanations for completeness sake.
Nezkrul

03-20-07, 10:27 AM
Greater Consumptive Field

omg, it is the most awesome and horribly broken choice for PE. Just walking around, all day, killing everything around you. Oh, a dead fly. Oh, a dead earthworm. Weeeee!