| Post/Author/DateTime | Post |
|---|---|
| Diet_Sunkist03-30-06, 09:30 PM | 1) Dwarven Fireball: Dwarven Waraxe +3 [1d8+3 +3fire dmg] When it hits, there is a 1% chance that the target will instantly disintigrate into a pile of ash. |
| bondious03-30-06, 09:33 PM | “Frosty”: +1 Returning Frost Throwing Axe; 1/day casts 1st level True Strike, as a standard action. |
| Kozeljnik03-31-06, 09:36 AM | 3) You Suck (it really needs a better name) +2 Flaming Burst Urgrosh Every time the user rolls a natural 1, the weapon will curse his/her ineptitude (rather loudly) in dwarven, terran and common |
| Ioreck03-31-06, 02:17 PM | Stonefire +3, +2 fire Frostreaver +3, +1 cold, +1 acid Best half-orc fighter combo axes in BG2..... kicked drizzt's but... |
| Secrets Untold03-31-06, 05:06 PM | Quick Barnabas: +3 keen returning throwing axe. Every you attack, roll 1d4 and call a number. If the result is that number, the attack is a free action Heavy Barnabas: +3 wounding returning throwing axe. Anytime Heavy Barnabas hits roll 1d4 and call a number. If the result is that number, the attack does double damage. A pair of axes favored by a fighter that convinced the wizard to bind parts of the soul of a demon named Barnabas. Accomplished via Planar Binding. |
| Darkxarth03-31-06, 06:55 PM | Goblineater: Keen Wounding +4 Dwarven Waraxe If the wielder of Goblineater rolls a natural 20 on an attack roll against a Goblinoid, the Goblin immediately drops dead, and its soul is sucked into Goblineater. Every time a Goblinoids soul is sucked into Goblineater, the wielder gains 10 temporary hit points, a +4 AC bonus against Goblinoids for the next five rounds, and an immediate extra attack on any other Goblinoid it can hit. A few moments after Goblineater devours a Goblinoid's soul, it bleches loudly and says, "Them Goblins is good eatin'!" |
| Xavon_Wrentaile03-31-06, 10:29 PM | Name: Sinestra (a.k.a. Old Lefty) +4 Keen Vorpal Battleaxe of Acid Sinestra is an intelligent weapons with the special power and special purpose of severing right hands/arms. Sinestra will not be used as a right hand weapon. Sinestra also will "not allow" the user to use any other weapon in their right hand (if they have one). Sheilds are acceptable, as is using Sinestra with two hands. (exact Intelligent weapon stats to follow when I dig out my DMG) |
| fatal error03-31-06, 10:54 PM | The Axe of Industry +2 Greataxe of Plant Bane, Flaming, Mighty Cleaving and Vicious. Forests to furnace, trees to flame Two days work for this weapon of fame But then where can you chop the next day When all the forests have gone away -Inscription upon the Axe of Industry |