101 cheap usefull portable traps [Archive] - Wizards Community

Post/Author/DateTimePost
Rhuxley

08-09-06, 01:47 PM
Please only things that could be created rapidly(in under 10 minutes) & cheaply(10gp or so max). Please add your submission below, it would be great to finaly get some use out of 'craft:trapmaking' while in someone elses dungeon.

1 - tripwire: 2 pitons in the walls opposite each other in a corridor, 9-12 inches above the ground. A sturdy wire is taught between them. Trips opponents as they chase you over it.

2 - anything connected to that tripwire, so instead of tripping her, something swings from the ceiling, or pours out on her.
Kinghappo

08-09-06, 02:12 PM
I know these probably violate the 10 gp rule but they are cheap but...


3-Alchemist fire/Acid or Thunderstone on top of a cracked door (also makes great signals)
dengarbountyhunter

08-09-06, 03:05 PM
3. dig a 10 feet pit in soft earth and cover with branches (it takes more than 10 minutes but costs only a shovel)

4. fix a crossbow with pitons (more than 10 gp, I know) with a tripwire to set it off
Rhuxley

08-09-06, 03:22 PM
5 - Dig a 2 foot hole in soft earth & fill it with little spikes(crude caltrops). then cover with branches & dirt.