| Post/Author/DateTime | Post |
|---|---|
| Rhuxley08-09-06, 01:47 PM | Please only things that could be created rapidly(in under 10 minutes) & cheaply(10gp or so max). Please add your submission below, it would be great to finaly get some use out of 'craft:trapmaking' while in someone elses dungeon. 1 - tripwire: 2 pitons in the walls opposite each other in a corridor, 9-12 inches above the ground. A sturdy wire is taught between them. Trips opponents as they chase you over it. 2 - anything connected to that tripwire, so instead of tripping her, something swings from the ceiling, or pours out on her. |
| Kinghappo08-09-06, 02:12 PM | I know these probably violate the 10 gp rule but they are cheap but... 3-Alchemist fire/Acid or Thunderstone on top of a cracked door (also makes great signals) |
| dengarbountyhunter08-09-06, 03:05 PM | 3. dig a 10 feet pit in soft earth and cover with branches (it takes more than 10 minutes but costs only a shovel) 4. fix a crossbow with pitons (more than 10 gp, I know) with a tripwire to set it off |
| Rhuxley08-09-06, 03:22 PM | 5 - Dig a 2 foot hole in soft earth & fill it with little spikes(crude caltrops). then cover with branches & dirt. |