| Post/Author/DateTime | Post |
|---|---|
| Harmor09-15-04, 12:37 AM | What happens if you sleep in Heavy armor? |
| Elspooky09-15-04, 01:49 AM | What happens if you sleep in Heavy armor? From the SRD under "Armor Check Penalty" (Equipment) Sleeping in Armor: A character who sleeps in medium or heavy armor is automatically fatigued the next day. He or she takes a –2 penalty on Strength and Dexterity and can’t charge or run. Sleeping in light armor does not cause fatigue. |
| FriendoftheDork09-15-04, 06:52 AM | in other words, you don't sleep very well :p |
| Henchcritter09-15-04, 08:05 AM | The fun part is that not sleeping at all is a good option for a fighter or barb. There is nothing in the rules that says staying up caries penalties apart from not gaining new spells, although any GM worth his DMG will rule 0 that. Hench http://cgi.ncrv.nl/cgi/ncrv/stand/images/smiles/regen2.gif |
| masterofmayhem09-15-04, 06:26 PM | The fun part is that not sleeping at all is a good option for a fighter or barb. There is nothing in the rules that says staying up caries penalties apart from not gaining new spells, although any GM worth his DMG will rule 0 that. Actually, it does. In chapter 7 (the glosasary) of the 3.5 MM, it states that humanoids (among other things) must eat, sleep, and breathe. |
| Zedraikis09-15-04, 06:40 PM | The fun part is that not sleeping at all is a good option for a fighter or barb. There is nothing in the rules that says staying up caries penalties apart from not gaining new spells, although any GM worth his DMG will rule 0 that. Hench http://cgi.ncrv.nl/cgi/ncrv/stand/images/smiles/regen2.gif A player in my game once argued of that fact and despite all logic and any sign of intelligence that would make one think that a normal human, even in a fantasy game where dragons and wizards exist, needs to sleep, he would not drop it. So, I let him go with it. He never had to sleep because no where in the rules did it say he needed to sleep or else suffer penalties. Two weeks after the arguement, he came across a scroll, read it, and is now in stasis. Sepia's Snake Sigil is an evil little spell and I told him he's now going to be sleeping for a very, very, very long time. He never came back to our games after that. None of the other players minded, thankfully. They understood the complete stupidity that came with his arguement, and it obviously got him no where in the end. My DM rule: Bend the rules stupidly so and I'll kill you. If you bend the rules despite knowing that it's wrong and makes no sense at all, then you really shouldn't be playing in the first place. Reminds me of a player who also tried to bend the rules in a combat situation. A drow with a vorpal sword made an attempt to sunder his bow. Rolled a critical, confirmed it, and told him his bow is now a mere two sticks... but he said no, because he, I quote, 'moved it behind him and away from the attack.' Alright! I told him the attack hits him, then. He agreed with that. And so his head went rolling away. He's still with the group, but he doesn't bend the rules anymore. |
| masterofmayhem09-15-04, 06:51 PM | Reminds me of a player who also tried to bend the rules in a combat situation. A drow with a vorpal sword made an attempt to sunder his bow. Rolled a critical, confirmed it, and told him his bow is now a mere two sticks... but he said no, because he, I quote, 'moved it behind him and away from the attack.' Alright! I told him the attack hits him, then. He agreed with that. And so his head went rolling away. :heehee |
| primemover00309-15-04, 07:13 PM | The fun part is that not sleeping at all is a good option for a fighter or barb. There is nothing in the rules that says staying up caries penalties apart from not gaining new spells, although any GM worth his DMG will rule 0 that. Hench http://cgi.ncrv.nl/cgi/ncrv/stand/images/smiles/regen2.gif However any DM worth his DMG will realize that Heroes don't need to sleep EVERY night. You can stay up for more than 24 or even 48 hours and still be reasonably coherent... not 100%, but still going. I would use a variation of the Forced March Rules to determine sleep deprivation. A Con check (DC 10 +1/ hour awake beyond 24) is simple enough. If you fail you take 1d3 Temporary Wis and Dex damage and are fatigued till you get normal sleep (or a lesser restoration, restoration, or heal spell). Endurance adds +4 to the check, a Ring of Sustanence provides a +10 to the check. IRL, US navy seals are put through a grueling test of endurance in their training called Hell Week: The first three weeks of First Phase will prepare you for the fourth week, better known as "Hell Week." During this week, you will participate in five and one-half days of continuous training, with a maximum of four hours sleep total. This week is designed as the ultimate test of one's physical and mental motivation while in First Phase. Hell Week proves to those who make it that the human body can do ten times the amount of work the average man thinks possible. During Hell Week, you will learn the value of cool headedness, perseverance, and above all, TEAMWORK. The remaining four weeks are devoted to teaching various methods of conducting hydrographic surveys and how to create a hydrographic chart. Official U.S. Navy SEAL Information Website (http://www.seal.navy.mil/seal/default.asp) Now I tend to think of adventurers to be quite like professional soldiers or Adventure Racers (The SEALs even have an adventure race styled after their Hell Week~!!!). |
| Lael09-15-04, 07:57 PM | The endurance feat says you can sleep in light or medium armour without penalty the next day, which I found odd they mentions light armour because light doesn't fatigue you the next day anyways. |
| n-butyl lithium09-15-04, 10:20 PM | I think that the Endurance feat says that a character can sleep in light or medium armor without becoming fatigued the next day for completion. If it only said medium, then people would think that you became fatigued from sleeping in light or heavy armor, but not from sleeping in medium. Those two words save a lot of posts on these boards. |
| Henchcritter09-16-04, 05:43 AM | Actually, it does. In chapter 7 (the glosasary) of the 3.5 MM, it states that humanoids (among other things) must eat, sleep, and breathe.That's a very meager, it doesn't specify the effects from one or more nights without sleep. Hench http://cgi.ncrv.nl/cgi/ncrv/stand/images/smiles/regen2.gif |
| Watchman09-16-04, 10:06 AM | Well, at least it leaves the rest up to GM judgement if nothing else. Are you familiar with the RPG Deadlands ? It actually has some rules about what happens to you by the ways of water and food and sleep deprivation. Too bad they're written straight to Hell, because even an average character will have decent chances of surviving a week without any, and a really tough one up to three or four... No specified rules is, IMHO, a lot better than a set of really stupid ones. |