A new magic item (once again) [Archive] - Wizards Community

Post/Author/DateTimePost
Spinach Baron

07-27-06, 07:46 PM
Iīm putting one of my first original magic items on display. Its quite unglamorous, but please comment openly (but critisize constructively).

I would have added PEACH to thread name, but I canīt seem to remember exactly what it means, and donīt want to offend a certain megabody.

So here it is:

CELESTIAL BOMB.
A celestial bomb is a nuisance for all evil beings, but for undead it is a potent threat. It is a granade-like weapon that explodes with a flash of positive energy, simultaneously revealing any evil beings nearby. Similar items are made, but with the secondary effect affecting good aligned creatures instead.

Description: A celestial bomb is usually fashioned into a silver ball the size of a mans fist, with the symbol of the deity the cleric that created it worships engraved on its surface.

Activation: Activating a celestial bomb requires throwing it (which is a standard action). When thrown, it is considered a granade-like thrown weapon with a 10ft. range increment. It explodes after the attack has been resolved.
It can, also, be just dropped to the ground or tossed on ones own feet as a swift action that doesnīt provoke attacks of opportunity, rendering an attack roll useless and it explodes at the end of the activators turn. But, when used like this, there is a 10% chance that it doesnīt go off. If this happens, it can be just picked up (move action that provokes attacks of opportunity normally) and used again on next turn.

Effect: After activation the bomb explodes quietly and undramatically, destroying the bomb in the process.
The explosion affects all creatures in a 15ft. globe. It heals all living, corporeal creatures of 4d8 points of damage. Any undead creatures take that same amount as damage (reflex save DC 16 half). Also, any creatures of evil alignment in the bombs area of effect are highlighted with a shimmering, bright light (as bright as a light spell, no save). This effect lasts for 24 hours or until dimissed by whoever activated the bomb in the first place (standard action).

Aura/Caster Level: Faint conjuration; CL 5th.

Construction: Craft wondrous item, cure critical wounds, detect evil, 1000 gp, 80 xp, 2 days.

Weight: ― pound.

Price: 2000 gp.