Ability Enhansment bonus +8 [Archive] - Wizards Community

Post/Author/DateTimePost
Lixith

05-05-07, 01:46 PM
So i know the DMG only has items that give Ability Enhansment bonuses up to +6.... like Gloves of Dex + 6. So say I already have those, but want to bump them up to + 8. Is there any rule against that. I looked and didn't find one. It seems to me that if i'm willing to pay the bonus squared X 1000, it's fine, so + 8 isn't TOO expensive. So i can probably even do it myself with create wonderous item.
Just wanna make sure that doesn't violate some rule somewhere.
Thanks
RequiemOfReason

05-05-07, 01:49 PM
Epic Magic Items

While not truly an artifact, the epic magic item is a creation of such power that it surpasses other magic items. Epic magic items are objects of great power and value. The following are typical characteristics of an epic magic item. In general, an item with even one of these characteristics is an epic magic item.

* Grants a bonus on attacks or damage greater than +5.
* Grants an enhancement bonus to armor higher than +5.
* Has a special ability with a market price modifier greater than +5.
* Grants an armor bonus of greater than +10 (not including magic armor’s enhancement bonus).
* Grants a natural armor, deflection, or resistance bonus greater than +5.
* Grants an enhancement bonus to an ability score greater than +6.
* Grants an enhancement bonus on a skill check greater than +30.
* Mimics a spell of an effective level higher than 9th.
* Has a caster level above 20th.
* Has a market price above 200,000 gp, not including material costs for armor or weapons, material component- or experience point-based costs, or additional value for intelligent items.

An epic magic item that grants a bonus beyond those allowed for normal magic items has a higher market price than indicated by the formulas for non-epic items.

Epic magic items are not artifacts. They are not unique, though they are certainly very rare, and anyone with the proper item creation feats can build them. Even an epic magic item can never grant a dodge bonus, and the maximum inherent bonus that can be applied to an ability score is +5. An epic magic item cannot be created that uses or mimics an epic spell. A major artifact might be able to mimic such a spell, however.

...
Market Price

Use the guidelines for nonepic magic items to determine the market price of an epic magic item, with one addition: If the item gives a bonus beyond the limit allowed in for normal, nonepic magic items, multiply the portion of the market price derived from that characteristic by 10. Some epic characteristics, such as caster level, don’t trigger this multiplier.

Would you like to know more? (http://www.d20srd.org/srd/epic/magicItems/basics.htm)
Jackmojo

05-05-07, 02:13 PM
RequiemofReason is exactly correct so far as the Epic rules go, but if you're group doesn't actually use the epic rules (as mine does not) there's little wrong with allowing such an item at the standard formula cost (particularly if you started with a lower point buy, its still not going to make the PCs as tough as other 'legal' characters).

Jack