| Post/Author/DateTime | Post |
|---|---|
| Karota05-30-05, 01:53 AM | I have created a pair of weapon called Abyssal Objects, and that are used to eliminate an specific foe... do you think it is a good idea to have pre-requisites to perform those weapons?? Description: Abyssal Sword +4 (exotic, two handed) Pre-req *Exotic Weapons Profency *Alignment: Any but Lawful Good *STR: 14 or more And for its magical properties: *Language: Abyssal *4 caster levels Magical properties: Lament from Abyss Roll the sword over your head (DC 25; apply 1/2 STR and 1/2 DEX modifiers) *The swords whistles and makes a foe deaf (Save FORT 20) *Summons 4d4+4 cannibal spectres (havenīt created their stats yet, but they wonīt be too powerful) Shriek from Abyss Speak a command word Summons an energy wall (Save REF 20) *This wall lasts 2d4 rounds +1 per caster level *Both characters get enclosed in a space about 7x16x7 ft, made of a grey liquid wall, that cannot be penetrated. Abyssal Axe +4 (exotic; two handed) Pre-req *Exotic Weapons Profency *Alignment: Any but Lawful Good *STR: 14 or more And for its magical properties: *4 caster levels Magical Properties Abyssal Slash Roll the axe making a figure of a lying 8 (the infinite symbol), (DC 25, apply 1/2 STR and 1/2 DEX modifiers) *A 4 slashes-attack. It produces 1d4 wounds on the enemy; each wound causes 3d4 damage (Sace REF 17, 19, 21 and 23 each from the 4 wounds). Abyss Thunder When used to attack, there is a posibility (45%) to invoke a Thunder Attack on the oponent, causing 2d4 + caster levels of non-elemental damage (Save REF 20). ** ** ** Comments?? i would like to know how you would improve the use of these weapons. |