| Post/Author/DateTime | Post |
|---|---|
| Etiquette_Gnome09-21-04, 12:28 AM | The magically treated option for walls and such in dungeons are given, but can you use the same technique on various items, such as your chair? Heck, how about your sword or something (help against sunder)? What about its applications on magical items or even golems (that one I can easily understand a big no for)? If any of this is possible, what would the cost be? And would this make the item unavailable for animate object because it's a magical item? |
| Vorm09-21-04, 01:16 AM | Err... you mean adamantine weapons and that sort right? You can find information about having adamantine weapons and armor on pg. 283 in 3.5 DMG. As for putting in on magical weapons, I would say no since the weapon itself is made of adamantine, rather than it being an enchantment. However, if the weapon was first made of adamantine then enchanted with magic, it would be yes. Adamantine golems exist, I don't think there is stats for it in the core rulebooks, but there definately is one, since I fought on in Baldurs Gate 2. It'd just have damage reduction/adamantine and maybe some hardness, and of course immunity to magic, not too hard to a fighter of high level though... real high. |
| Etiquette_Gnome09-21-04, 01:28 AM | Uhmm...I didn't mean adamantine, I meant magically treated. In the DMG, they gave an option for any walls to be magically treated, which would double the hardness and increase the hit points per inch of thickness (and the break DC went up too); at about 1,500gp per 5' square section. I ask if one can use this Magically Treated element to non-wall formations, such as furniture, weapons, items of nonmagical and magical design, etc. |
| DemonMonkeyBoy09-21-04, 05:23 AM | :b: Would you be willing to tell us the page this is on? I would like to read it before repling. |
| Etiquette_Gnome09-21-04, 05:26 AM | Sure, it's page 59 of the 3.5 DMG, bottom right corner of the page under Magically Treated Walls (and right above arrow slits or something like that). |
| DemonMonkeyBoy09-21-04, 06:16 AM | :b: I don't see a reason not to, but a the section uses words like usally and up to. It not very specific. I would suggest somthing along these lines. To add a +1 to hardness and hit points per inch, use bonus squared x 15gp. You can affect 1 object or up to a 10x10 section of wall. Example a 10x10 ft section of stone (hardness 8) at +10 would cost 1500 and now have a hardness of 18. I'm sure someone could comeup with a good abuse of this, but until than it should work. |