"Wild" armour special ability question [Archive] - Wizards Community

Post/Author/DateTimePost
Perun

03-28-05, 11:56 AM
I have a question regarding the "Wild" magic armour special ability. The description of the ability says that "the wearer of a suit of armor or a shield with this ability preserves his armor bonus (and any enhancement bonus) while in a wild shape" [quoted from the SRD].

I was wondering would the armour retain its functionality when used with a shape-changing ability other than wild shape (such as shapechange, alternate form, druid's A Thousand Faces ability, etc.)?

The ability description is pretty specific (it talks explicitly about wild shape), but since it is a +3 enhancement-equivalent ability (meaning it costs at least 16,150 gp, plus the cost of a suit of armour), I don't think it'd be a stretch to allow it to work with polymorph and similar effects.

Just for comparison, bracers of armour cost 16,000 gp, and they provide a +4 armour bonus (effective against incorporeal touch attacks), and they're usable by creatures of virtually any shape (with the notable exceptions of oozes and a couple other creatures), since in 3.5 objects don't neccessarily to meld into the new form (provided the new from has physical capability to wear them).

Regards.
Beamup

03-28-05, 12:12 PM
As written, no. Its benefits are explicitly limited to Wild Shape.

But it would be a reasonable house rule to extend them to other forms of shapechanging.
DarknessEternal

03-28-05, 04:20 PM
Incidently, how do you know what equipment your new form can use and what equipment becomes non-functional?