| Post/Author/DateTime | Post |
|---|---|
| Skara08-03-07, 01:19 PM | I'm looking for rules on (likely with grapple) throwing someone a good 10 feet plus. I know it's possible, although maybe with an absurd (24+) strength check or on those smaller than you. But I know it's possible, assuming one party is strong enough. Kind of like a full-round grapple to awesome blow someone. |
| ShinAkuma208-03-07, 01:46 PM | Use the Fling Ally/Enemy feats, found in Races of Stone. |
| chitzk0i08-03-07, 01:55 PM | In Races of Stone, there is a feat called Fling Enemy and its prequisite, Fling Ally. Also, there are various maneuvers in the Setting Sun school from the Tome of Battle that involve throwing your target. Alternately, you could just conduct a bull rush and describe it as a throw |
| theodisws08-03-07, 02:03 PM | I've done this with giants, if they win the grapple they through the person as an improvised weapon. I used to pick up a rangers dog on a regular basis and throw it at the party. |
| Gryllmyre08-03-07, 02:05 PM | Improvised weapon, hmm :) good idea. |
| Skara08-03-07, 02:05 PM | I'll have to look at Races of Stone at the store then. Thanks. |
| mvincent08-03-07, 02:06 PM | From the Rules of the Game (http://www.wizards.com/default.asp?x=dnd/rg/20050315a): "Here are a few optional maneuvers for use against a foe you've pinned." "Toss Your Foe: Make an opposed grapple check as a melee attack. If you succeed, you can literally pick up your foe (provided you can lift your foe's weight). Make a Strength check; if your result is at least 10, you toss your foe 5 feet. For every 5 points your Strength check result exceeds 10, you toss your foe another 5 feet, to a maximum of 25 feet." |
| Lawkeeper08-03-07, 05:14 PM | Several Setting Sun maneuvers do exactly that. With much more style. |