AoO with ranged weapons equipped? [Archive] - Wizards Community

Post/Author/DateTimePost
EvilVegan

09-03-04, 08:29 PM
I'm currently playing a satyr archer character in a campaign and I have a natural gore attack.

Do I threaten attacks of opportunity with my gore attack when I have my bow readied?

Alternately would armor spikes also threaten in a similar case?
masterofmayhem

09-03-04, 08:45 PM
I'm currently playing a satyr archer character in a campaign and I have a natural gore attack.

Do I threaten attacks of opportunity with my gore attack when I have my bow readied?
I believe so. In fact, I think you can attack with both your bow and natural attack when using a full attack action.


Alternately would armor spikes also threaten in a similar case?
Whether or not they would is depenendant upon your DM's views on whether or not using a two-handed weapon takes up your off-hand attack as well as your on-hand attack.

Officially, I don't think they would, but you don't need to worry about it anyway since you threaten with your natural attack.
q'afuu

09-04-04, 06:46 AM
Whether or not they would is depenendant upon your DM's views on whether or not using a two-handed weapon takes up your off-hand attack as well as your on-hand attack.
There's only an issue if you want to threaten with two different weapons at the same time, one of which takes two hands to use. Otherwise, you can always 'equip' the one you want to use as a free action at the end of your turn and 're-equip' the other one at the start of the next one.
Kiri Sittori

09-04-04, 07:00 AM
Well, since you can TWF a greatsword and armour spikes... and there was a similar discussion 'round here about Archer Monks getting AoO with their kick attacks... I'd say:

A Satyr Archer does indeed threaten adjacent spaces with his Natural Attack, and therefore gets any Attacks of Opportunity provoked within that threat.

HOWEVER, the Satyr Archer still provokes Attacks of Opportunity for firing a bow while threatened, per the normal rules.
Kheldren

09-04-04, 07:04 AM
Otherwise, you can always 'equip' the one you want to use as a free action at the end of your turn and 're-equip' the other one at the start of the next one
Sorry - no you can't
from the SRD (my bold)
Drawing a weapon so that you can use it in combat, or putting it away so that you have a free hand, requires a move action. This action also applies to weapon-like objects carried in easy reach, such as wands. If your weapon or weapon-like object is stored in a pack or otherwise out of easy reach, treat this action as retrieving a stored item.
If you have a base attack bonus of +1 or higher, you may draw a weapon as a free action combined with a regular move. If you have the Two-Weapon Fighting feat, you can draw two light or one-handed weapons in the time it would normally take you to draw one.
Yes it's a free action if you are moving - but if you are not it's a move action, so no full round attacks coupled with a weapon change.
Also to be particular, it is only drawing it that becomes a free action - putting it away does not, which makes a lot of sense if you think about sheathing a weapon - you have to pay attention to get the blade into the scabbard not your leg, drawing is far easier. (At least this is how I read the rule and it makes sense to me - call it a House Clarification not a House Rule.)

For more opinions on this (or closely related) also see this thread: http://boards1.wizards.com/showthread.php?t=299995
q'afuu

09-04-04, 07:45 AM
Yes it's a free action if you are moving - but if you are not it's a move action, so no full round attacks coupled with a weapon change.
Who said anything about drawing? I'm talking about holding a weapon vs. actually threatening with it. You threaten with the weapon you're actually using, afaik (and provided you can threaten with it). If you're using a bow on your turn and have either armour spikes or IUS, you can 'unequip' your bow at the end of your turn and 'equip' your armour spikes or unarmed strikes (or both, depending on your interpretation of the rules). 'Equiping' just means you get it ready for use, it doesn't necessarily mean you have to draw it.
Kheldren

09-04-04, 09:00 AM
Of course q'afuu - I was just thinking for weapons you actually need to draw/sheath - I completely agree that it does not apply to armour spikes/unarmed attacks etc. - I had not thought your post through - sorry.