Armor Fortification [Archive] - Wizards Community

Post/Author/DateTimePost
mouser27

05-24-07, 11:59 AM
I was just wondering what are some tricks to get around the Fortification enhancement for armor that is in the DMG. More specifically moderate and heavy.
Garonak

05-24-07, 12:02 PM
Anti-magic field
mouser27

05-24-07, 12:05 PM
I had figured on anti-magic fields/targeted dispell magics for suppression, but i don't use them too often. Would something like brilliant energy weapons also bypass the fortifications?
Zaistars69

05-24-07, 12:10 PM
I had figured on anti-magic fields/targeted dispell magics for suppression, but i don't use them too often. Would something like brilliant energy weapons also bypass the fortifications?

Wow, his is going to open up a whole can of crazy. Good luck.
cato

05-24-07, 12:47 PM
I was just wondering what are some tricks to get around the Fortification enhancement for armor that is in the DMG. More specifically moderate and heavy.

I made a post exactly like this one recently, scroll down a couple of pages..
Someone

05-24-07, 12:48 PM
Houserule moderate and heavy fortification to 50% and 75%, respectively.
Krusk

05-24-07, 01:12 PM
brilliant energy, by logic you would think it passes through the fortification, but by RAW i believe it does not.

i quite possibly am wrong.
Kouk

05-24-07, 05:05 PM
How about Heat Metal and force him to take it off or get cooked?

Or attack at night when they are sleeping without armor.

Or have an NPC come up to the player and offer to "clean his armor for him" and that it will "be back by tomorrow".
starfire311

05-24-07, 05:20 PM
1st RAW brilliant energy does not get around fortification

2nd I have houseruled the heck out of fortification.

Light fort gives +3 to AC vs Crits/SA
Medium gives +9 to AC vs crits/SA
Heavy gives +15 to AC vs crits/SA

this means that for a SA to work they must beat the targets AC by the listed amount or they do normal damage on it, if it is a hit.

And for a crit, they add the listed bonus to their AC vs confirmations.