Armor Spikes and armors of different material [Archive] - Wizards Community

Post/Author/DateTimePost
JabberWocky

03-08-05, 11:36 PM
When you have armor spikes added to a suit of armor or a shield that is of a different material (say, adamantium), do you have to pay for the spikes to be of this material as well or is it assumed to be the same material as the armor?

Also, do the spikes have to be masterworked separately from the armor to provide a +1 bonus on attack rolls? What about enchanted? If I have a +1 spiked large shield, do the spikes have a +1 magic bonus too?

EDIT: I'm sorry if this is right there in the books or the SRD, I currently do not have the books and cannot access Microsoft Word.
Kulthos

03-09-05, 12:42 AM
You have to pay for the adamantite or whatever for the spikes, otherwise you have two types of metals in the armor. Not only do you not get the bonuses if you don't spring for the expensive metal, but you may accidentally make an fantasy-metal battery that can't be that healthy to wear.

"Use the New mystic Adamantite-Mithral battery, guaranteed to last 1,000 years!"
Vatras

03-09-05, 01:29 AM
You cannot possibly "tack on" lower quality items to masterwork ones and receive the masterwork bonus for them. You also have to pay for whatever your spikes are made from (brass, wood, iron, mithral or glass) and they count as that material, not what the rest of the armor is made of. Neither gets a suit of bronze plate mail morphed into adamantium when you weld adamantium spikes to it.