backpacks, belt puches and quivers? [Archive] - Wizards Community

Post/Author/DateTimePost
Kraik

04-11-08, 02:08 PM
Hey there

I'm in a game right now where everybody seems to be carrying a ridiculous amount of things in places that would've blatentley just been burst by the amount of items in them.

Because of this, i turned to you guys, the good members of this community, to help me to fix this dilemma in telling me how much each of these items can actually carry (cubic feet/inches and lbs):


Adventurers Backpack (I'm gussing that it would be a little bigger with more pouches etc)
Belt Pouch
Quiver (amount of arrows will do)
Common Pocket


Thanks in advance, i've been wracking my brain all day over this, and maybe it's just the tiredness that has got me stumped on how to work this out :S

-Kraik
beepaladin

04-11-08, 02:11 PM
There was a thread like this last month if I recall, and they linked to this

http://www.wizards.com/default.asp?x=dnd/rg/20040406a

Hope that helps.
1 ton ghost

04-11-08, 02:19 PM
Backpack is the big grey area. Hard to determine. You might reach your ability to stuff more crap into it, but be well w/in your weight limitations. Like a camper's pack. Bedroll, blanket, provisions arne't necessarilly heavy, just bulky and cumbersome. To this end, most PCs I know immediately spring for a Heward's Handy Haversack. Saves alot of bookeeping and suspension of disbelief.

Belt Pouches hold around 50 coins (1 lb) I think. We frequently hammer this home when conspicuously shopping, spending disposable income. ie)If you don't have a belt pouch, all your money is probably in your backpack given pockets are largely unknown in many clothes. Of those 50, how many are sp, gp, pp? It matters, especially when Sleight of Hand is in play

Quiver stardard from older text I remember is 20 arrows. That's the standard I've seen in many tables (campaigns of seperate demographics) anyway.

Pocket, um, varies per race. Halfling's isn't going to be large, you know. The many lining the DM's table should suffice for working models.
Kraik

04-11-08, 03:47 PM
first of all, thank you both for such quick replies, it's always appreciated :D

Thank you 1 ton ghost, your input is helpful, and the backpack is the most unsure out of the lot. 20 arrows to a quiver you say? i know many people who carry many more than that so they will most likely have more than 1 quiver (or a much larger, bulkier one).

Thanks again to both of you

-Kraik
Thane26425

04-11-08, 06:52 PM
That is a useful chart on capacities.

Quivers have traditionally carried 20 arrows in D&D. It is possible to carry more either in additional quivers or tied in a bundle and carried in or on the backpack or elsewhere. The character can always replenish their quiver during rest breaks.
ciaran

04-12-08, 01:54 PM
Its fair to assume that professional adventurers know how to pack efficiently and repack and resupply when encamped. Its fair to assume that important combat items (potions, wands) would be stowed where they're easy to reach while the tinder box might be at the bottom of the bag with the disguise kit. :) Backpacks can have things strapped to the outside too.

As a DM I don't use encumbrance unless PCs start packing like yours do. Look up encumbrance. (http://www.systemreferencedocuments.org/35/sovelior_sage/carryingAndExploration.html) Notice the Carrying Loads table - its like armor with no AC bonus! I wouldn't tally the weight of every object, but take into account the character's size and strength, then guess. That is your right as DM. Maybe your players will start unloading some items if you impose this on a few of them.
risner

04-14-08, 04:20 AM
help me to fix this dilemma in telling me how much each of these items can actually carry (cubic feet/inches and lbs):

Sadly, you didn't google for this weekly (or at minimum monthly) question.

Search this thread of google for it. If that fails, I will give you another hint, it is on the WotC website. Still can't find it? In the Rules of the Game articles.