Barbed Dagger (Complete Adventurer) [Archive] - Wizards Community

Post/Author/DateTimePost
pmurray@bigpond.com

11-12-06, 05:00 AM
The +2 bonus - is that just a +2, or is it +2 per die of sneak attack damage? +2 total isn't a lot if you also have to take exotic weapon proficiency.
Vaelan

11-12-06, 05:29 AM
The +2 bonus - is that just a +2, or is it +2 per die of sneak attack damage? +2 total isn't a lot if you also have to take exotic weapon proficiency.
It says +2, not +2 per die. This really couldn't be clearer.

As for your claim that it isn't very good: see Weapon Specialization. As for your alternative, see Craven.
Coralwand

11-16-06, 12:22 PM
The reason why the Barbed Dagger is good is because it's a light weapon that allows low Str. PC's that rely on sneak attack (Halflings, Gnomes especially) an equivelant +4 Str bonus to base damage while still allowing for Weapon Finesse. Remember you gotta get through damage reduction with your initial attack to deal sneak attack damage- and a +2 dmg bonus (combined with enchancement bonuses) can really help.

Combined with a fighter multiclass and weapon specialization you could have a 10str halfing that deals damage as if he had 18str.
jaelis

11-16-06, 01:02 PM
Remember you gotta get through damage reduction with your initial attack to deal sneak attack damage-


I don't believe that is true. Sneak attack damage contributes to overcoming DR just like anything else.
Coralwand

11-16-06, 01:49 PM
I don't believe that is true. Sneak attack damage contributes to overcoming DR just like anything else.

Hmm... I suppose that could just be a house rule; but I can swear I got the idea from some other source, maybe a handbook. I don't have any with me right now to check, so I'll submit to your observation. The dagger still essentially gives a potentially low STR PC a basic +4 str bonus to damage.