Bedroll mechanics... [Archive] - Wizards Community

Post/Author/DateTimePost
AlanBruce

12-29-05, 01:03 PM
Is there one? The adventure we're playing in had us fighting a troll. In order to deliver the last blow, we hurled all our bedrolls in the shape of one big ball of linen and lit the thing on fire. It served its purpose, but now my question is: In a dungeon or in the wilderness, do you really need a bedroll to sleep on? Is there some rule for sleeping on tough ground (mind you we take our armor off every night, so we don't become fatigued). Any imput is very much appreciated.
tarkin

12-29-05, 01:21 PM
It is up to the DM.

I would have it depend on the terrain.

In a rocky area, I would have people make a concentration roll to get enough sleep.

And if it it even rained a little bit, you would wake up definitely.
DracoDraconis

12-29-05, 02:11 PM
as a wood elf ranger/druid, the DM i normally play with allows for sleeping on a thick branhc, if i can find one. leads to much falling onto peope and nasty surprises in the morning. fun though.
Citadel97501

12-29-05, 03:26 PM
Well I personally have actually slept on a tree branch as described in real life, a friend of mine wasn't paying attention and set the damn tent on fire.

Bastard still owes me 70 bucks. . .

It was ok, except for the damn squirrel that didn't like me, in his tree. . .
DracoDraconis

12-29-05, 03:35 PM
Well I personally have actually slept on a tree branch as described in real life, a friend of mine wasn't paying attention and set the damn tent on fire.

Bastard still owes me 70 bucks. . .

It was ok, except for the damn squirrel that didn't like me, in his tree. . .
lol. we did at one point have much the same problem, but then my owl companion ate it...
and if your going to let your character do this in a game, let me give you some advice. never let an azur sleep under the branch your on. or pick the branch over the fighter practising with a double bladed sword. both hurt.
BobtheBiotitan

12-29-05, 07:10 PM
I would say that it depends on the terrain. Like another poster said, if you are in a rocky area then a concentration check to get to sleep on time, if you fail then the next day you are fatigued.
Waterhammer

12-29-05, 08:28 PM
I always assume that a bed roll includes a blanket for under and a blanket for cover as well.
This is as per The Boyscout Handbook. I'm not a boyscout but read the book.
If this is the case then bed roll will keep you warm. Or if in hot and buggy clime the cover will help keep the bugs off you. Personal experiance on that last one.
An easy way to rule this, is apply the same rules for sleeping in armor to sleeping without proper gear.
mvincent

12-29-05, 08:30 PM
Is there some rule for sleeping on tough ground (mind you we take our armor off every night, so we don't become fatigued). Any imput is very much appreciated.I believe the DMG2 has rules for using your survival skill to obtain a decent nights sleep in the wilds (and thus avoiding fatigue).

Bedrolls and such give a bonus to the roll. Although most people will usually be making the roll from default, the roll is generally easy (depending on conditions) if you have some decent camping gear.

Without bedrolls, you might have to try to make a bed of leaves or somesuch... best to have the party's ranger do it for you though (especially if you don't know what poison ivy looks like).
runestar

12-29-05, 10:32 PM
I dunno about you people, but for me, my sleeping bag was indispensible in my army exercises. :P I suppose it will depend on how used your party is to roughing it out, however. A seasoned woodsmen is likely to suffer less than a pampered aristocrat.
CryoSilver

12-29-05, 10:38 PM
Just so you know, the Boy Scout Handbook is crap, and the most useful thing a Boy Scout will do with it is use pages to light fires.

I'm a Boy Scout, btw, Life rank (one below Eagle). Modern sleeping mats tend to be about 4 feet long (just enough to go down to your knees, since below that it doesn't affect your sleep really, and work great, because they're made of that neat meory foam stuff, and negate the sharpness of rocks.

Now, I've slept outside in the rain with nothing but a sleeping bag (closer to what a "bedroll" probably is, a thick wool sleeping bag) and it sucks. Bedrolls/sleeping bags are good for two things: keeping you warm when it's dry out, and keeping your smell in, so bears and other predators can't smell you as easily. You can still feel every rock, and every drop of rain.

The only benefit I'd give a bedroll is that in cold climates, it allows you to ignore the need to roll Fort saves against hypothermia when you're sleeping in it. They can also be used as stretchers, which is probably a better use anyways.
Subedei

12-29-05, 11:25 PM
I once fell asleep in the middle of my grandmothers woods in the middle of winter on a particularly nasty day under this old tree house my cousins and I had built. Thinking back on that I probably could have died...
mvincent

12-29-05, 11:42 PM
I believe the DMG2 has rules for using your survival skill to obtain a decent nights sleep in the wilds (and thus avoiding fatigue).
Bedrolls and such give a bonus to the roll.Turns out I was actually thinking of the "Resting on the Run" article in Dragon magazine #124