Best Element SA to put on Weapon (after sonic)? [Archive] - Wizards Community

Post/Author/DateTimePost
chainsaw_druid

11-02-06, 10:31 AM
What is the best elemental special ability (the extra 1d6 damage +1 enhancement for weapons) to put on a melee weapon: electricity, cold, flame or acid? Sonic is not available easily in the campaign I am playing in.
DarkPawn

11-02-06, 10:34 AM
What is the best elemental special ability (the extra 1d8 damage +1 enhancement for weapons) to put on a melee weapon: electricity, cold, flame or acid? Sonic is not available easily in the campaign I am playing in.

Are you good or evil? Fighting demons, celestials, undead...?? Kind of an open ended question with no real answer huh?
Maxxx

11-02-06, 10:40 AM
It also depends on wether you want to have a weapon that is good at fighting particular foes or special ones. If you want a generic weapon I would go with acid, the sonic equivalent is not only hard to get, but also only adds 1d4 on the damage I think.
chainsaw_druid

11-02-06, 10:41 AM
Are you good or evil? Fighting demons, celestials, undead...?? Kind of an open ended question with no real answer huh?

A LN character fighting evil: undead and demons.
chainsaw_druid

11-02-06, 10:45 AM
I'm a fighter in the Age of Worms campaign (no spoilers please!) who wants to increase damage output. So far we've fought undead, outsiders and aberrations. I have enough gp to give my melee wpn a +1 enhancement ability.
tarkin

11-02-06, 10:46 AM
Also, you do realize that it is 1d6, not 1d8?
chainsaw_druid

11-02-06, 10:46 AM
Also, you do realize that it is 1d6, not 1d8?

My bad. A typo.
Priest_of_Shaundakul

11-02-06, 10:49 AM
From most to least resisted:

Fire, Cold, Electricity, Acid, Sonic
runestar

11-02-06, 11:05 AM
Acidic it is then.:P
chainsaw_druid

11-02-06, 11:48 AM
Acidic it is then.:P

my thoughts exactly! :D Thanks all!
JWT

11-02-06, 12:41 PM
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