Blak Adamantine [Archive] - Wizards Community

Post/Author/DateTimePost
reaper5081

08-30-07, 05:08 PM
I'm thinking about adding a new material to my game called Blak Adamantine that would be exactly like adamantine except that weapons made of it would be automatically +1 quality and would overcome all specific damage reduction. Armor made of the substance would be the same as adamantine except the armor would automatically be +1 quality and damage reduction would be increased by one over normal adamantine.
price modifiers:
ammunition: +200
Light armor:+8,000
medium armor: +12,000
heavy armor: +18,000
weapon: +15,000
there would also be a quest required to get the materials where the party would have to go to the lowest reaches of the Underdark.

What do you think?
ToastedAmphibian

08-30-07, 07:23 PM
Um... How much would they get, and why wouldnt they just sell it for amazing profit margins?
reaper5081

08-30-07, 08:05 PM
they?
Mindolin

08-30-07, 08:11 PM
The player characters who completed the quest to get it.
reaper5081

08-30-07, 08:13 PM
They go to get the stuff, not the raw ore.
SephDragoon

08-30-07, 08:54 PM
I have a related question... does removing the c from black really make it different, or just an obvious typo?
ToastedAmphibian

08-30-07, 09:08 PM
They go to get the stuff, not the raw ore.

??

You got the stuff? Ya I GOT THE STUFF, you got the money?

But unless they are heading to teh depth of underdark to do business with ye'old Drugear smith, why worry about pricing it as a new material? Just treat them as unique items and dont put a price on them. If they try to sell them, noone knows what teh materal is on the surface so they have to barter.

If there is a community down there that they are buying the stuff from, well then i guess this post really dosnt apply and you shoudl really stop reading this as it wont help you and stop reading already damnit, just go.
reaper5081

08-30-07, 09:21 PM
I have a related question... does removing the c from black really make it different, or just an obvious typo?

It's supposed that way. for flavor I guess:P
reaper5081

08-30-07, 09:23 PM
??

You got the stuff? Ya I GOT THE STUFF, you got the money?

But unless they are heading to teh depth of underdark to do business with ye'old Drugear smith, why worry about pricing it as a new material? Just treat them as unique items and dont put a price on them. If they try to sell them, noone knows what teh materal is on the surface so they have to barter.

If there is a community down there that they are buying the stuff from, well then i guess this post really dosnt apply and you shoudl really stop reading this as it wont help you and stop reading already damnit, just go.

stuff=weapons and armor and yes there is a secret deurgar smith vilage that makes the "stuff"
Dog_O_War

09-01-07, 04:46 PM
This sounds like you've taken adamantine and put the shadow striking property (a +3 enhancement, ToM pg.155) on it, and made the property effect instant. this comes out to a base +35,000gp without accounting for the instant attunement, which is a good trade-off for only 15,000gp per weapon. While your at it, I'll trade you a new five dollar bill for one of those dirty old twenties you've got there.

Also spelling it 'blak' is not flavour but lack of a 'c' key.

If you're looking for a special material to use, revive obdurium, with the suggestion of an additional 1/- per armour weight class, and a +2 to sunder checks for weapons. All at double the price of adamantine.
The_sleeper1

09-01-07, 08:19 PM
I'm thinking about adding a new material to my game called Blak Adamantine that would be exactly like adamantine except that weapons made of it would be automatically +1 quality and would overcome all specific damage reduction.

If by this you mean that it over comes only DR from Adamantine then I think its ok but if you mean that it over comes *ALL* damage reduction then it is way way over powered.
mvincent

09-04-07, 03:42 PM
does removing the c from black really make it differentSince adamantine is normally black, I'd imagine you'd need to make *some* sort of change.

"It's like, how much more black could this be? and the answer is none. None more black." - Nigel Tufnel, Spinal Tap
Dog_O_War

09-04-07, 03:51 PM
Actually it does not specify a colour for adamantine (I just checked). When I describe adamantine to my players, I give the description of, "it looks like gold encased in a translucent obsidian coat."

Love that quote by the way.
Platstud

09-04-07, 04:03 PM
If by this you mean that it over comes only DR from Adamantine then I think its ok but if you mean that it over comes *ALL* damage reduction then it is way way over powered.

I'm pretty sure he means it overcomes DR/Cold Iron and DR/Silver but not DR/-. And I agree. Different DR types are meant to force players to choose between carrying one awesome weapon and carrying multiple weaker weapons for different types of DR. Being able to cut right through that problem is extremely powerful.
mvincent

09-04-07, 04:24 PM
Actually it does not specify a colour for adamantine (I just checked). If by "it" you mean the SRD or DMG, then yes, "it" does not specify the color.

However, there have been dozens of D&D novels and supplements that have described the color (and this has been researched in long, in-depth threads that I can provide links to). The metal has sometimes been described as flat-black, or as black with a slight blue sheen (in magical light), or as black with a slight green sheen (in non-magical light), etc.

But the one thing that is sure: canonically, D&D adamantine is black.
Dog_O_War

09-04-07, 08:42 PM
So because people, "read it in a fictional novel" it is law? I know those books are often used as inspiration for the game (and in the case of some of the books, the game is inspiration for them) but it does not make them official rule books, neither do posts of fans in an online forum.

Because I think adamantine looks differently than the majority does not make me wrong (rules wise). It makes the adamantine found on my version of the material plane different.

On another note, I have asked this question a few years ago to some of my friends. Four of the seven I asked thought it looked black (independently asked), while the other three described it (in their minds) as a really dark steel, deep red - nearly black, and white, respectively. Most of us agreed it was a dark-looking metal though.
1 ton ghost

09-04-07, 09:57 PM
this is just an opinion, but don't do this.
it's overpowered. i mean, look at the many different types of DR and the spells and countermeasures for them. they are there for a reason and this kinda' robs all those threats of some of their majesty too easilly.
DR facilitates need of different Proficiencies in Weapons which is often overlooked and specific ores/metals encourage more planning and intel, not simply hack and slash combat. another Reason to amp Knowledge scores to learn weaknesses of foes if for nothing else.

plus you're putting too much at stake. every tank wants a superbadass weapon that does everything, but if it's Sundered, lost, Disintegrated, etc., what then? best to have multiple means of engagement then 1. stay versatile.
-1 main melee, maybe an energy attack + specific metal
-a bludgeoning melee, silver or cold iron maybe
-perhaps an adamantite reach weapon, preferably piercing

your arcane and divine support you by planning ahead. Align Weapon, Keen Edge, and the like.

look at it like US/German troops in WWII.
Germans: infantry supports machine gunner generally
Allies: gunner supports infanty
reaper5081

09-05-07, 08:01 AM
Just to clear up the confusion, I mean that it will bypass DR/adamantine, DR/silver, and DR/cold iron. Not DR/-
yrogerg

09-05-07, 11:20 AM
Just to clear up the confusion, I mean that it will bypass DR/adamantine, DR/silver, and DR/cold iron. Not DR/-

We got that. You should probably look at the Shadow Striking Weapon ability in ToM, as it does pretty much the same thing, has better flavor, and is priced appropriately.
Toki_Wartooth

09-05-07, 12:47 PM
So because people, "read it in a fictional novel" it is law?Because it's described as black in several novels and official D&D sourcebooks (not to mention a lot of illustrations), it is canon. Players can certainly describe things anyway they like in a game (no harm there)... but being argumentative because someone provides you with information about canon is lame (and doesn't make canon any less black).
Dog_O_War

09-05-07, 01:08 PM
In what source books might these be? because in the DMG, the source book originally listing the material, there is no description, nor is their errata given which would list the colour.

Also, magic items listed in other source books have been different colours, often due to themes, properties, etc... Not just because they were adamantine.
forsaken1111

09-05-07, 01:32 PM
In what source books might these be? because in the DMG, the source book originally listing the material, there is no description, nor is their errata given which would list the colour.

Also, magic items listed in other source books have been different colours, often due to themes, properties, etc... Not just because they were adamantine.

Its depicted in the magic item compendium, page 125. The ring of the master artificer is made up of 4 interlocked rings. One gold, one silver, one mithril, and one adamantine. You can identify in the picture the gold, silver, and mithril ones. The only one remaining is blackish red with small gold or silver flecks in it.
Dog_O_War

09-05-07, 02:57 PM
I would like you to look at the monster manual 5, page 202-203; the wild hunt. This picture shows a weapon, clearly stated as a +5 flaming burst halberd of speed, but it is clearly not a halberd at all in the picture, nor is it flaming (where in other pictures, flaming weapons are shown as in fact, on fire). You cannot offer artists' depictions and drawings as canon. Many gaming books have pictures of one thing but clearly stat and say another (my friends and I have made this obsevation many times). I do not mean to be difficult on this matter (however much I am being) but I need written proof from an official source to make it gospel. This is the standard that we base laws apon, and I expect no less.
forsaken1111

09-05-07, 03:18 PM
I would like you to look at the monster manual 5, page 202-203; the wild hunt. This picture shows a weapon, clearly stated as a +5 flaming burst halberd of speed, but it is clearly not a halberd at all in the picture, nor is it flaming (where in other pictures, flaming weapons are shown as in fact, on fire). You cannot offer artists' depictions and drawings as canon. Many gaming books have pictures of one thing but clearly stat and say another (my friends and I have made this obsevation many times). I do not mean to be difficult on this matter (however much I am being) but I need written proof from an official source to make it gospel. This is the standard that we base laws apon, and I expect no less.

Hey hey I didn't say it was canon or anything else, I was just pointing to the only source I knew of where its depicted. :P

I personally think its a dark blue/black metal and have always pictured it thus.

TBH who cares?
mvincent

09-05-07, 03:31 PM
You cannot offer artists' depictions and drawings as canon.That appears to be a strawman, as I mentioned more than illustrations. Adamantine has been black ever since the earliest of modules (Descent into the Depths of the earth and Vault of the Drow) where the Drow used adamantine weapons. This has continued through several sourcebooks, adventures, novels (including Drizzt novels and the Dreaming Dark trilogy) etc.

I had earlier offered to provide links to threads discussing this.
forsaken1111

09-05-07, 03:32 PM
That appears to be a strawman, as I mentioned more than illustrations. Adamantine has been black ever since the earliest of modules (Descent into the Depths of the earth and Vault of the Drow) where the Drow used adamantine weapons. This has continued through several sourcebooks, adventures, novels (including Drizzt novels and the Dreaming Dark trilogy) etc.

I had earlier offered to provide links to threads discussing this.

Yes but the drow adamantine weapons also melted in the sunlight... maybe whatever process causes that makes them black?
Dog_O_War

09-05-07, 03:43 PM
I would like for you to post concrete examples from rule books please as to the colour of the metal.

Also, drow adamantine that melted in sunlight?! cool flavor, but how very lame for the party (jipped on loot again!).

Finally, the workings of R.A. Salvatore are most definately not rules functional, as he has gone out of his way to be different (a good drow being his most prevalent example).
mvincent

09-05-07, 03:46 PM
I need written proof from an official source to make it gospel.1) The 2e texts suggest that it is shiny with a purple-black tint and a somewhat greenish highlight
2) The Adamantine Clockwork Horror in MM2 is colored Black.
3) Several Forgotten Realms supplements (which I don't have handy at the moment) state that it is Black
4) The main character of the Dreaming Dark Trilogy, Daine, has an adamantine dagger that is described as having a black blade.
5) Here (http://www.wizards.com/dnd/images/eb_gallery/82102.jpg) is a picture of a Warforged with the adamantine body feat.
etc.

I do not mean to be difficult on this matterWell, I get the impression you're not really interested in any information that conflicts with your current belief. That's your prerogative, but insisting that others are wrong when they are very much right tends to make you look bad. This seems like a silly (and moot) topic to lose so much cred over.
forsaken1111

09-05-07, 03:47 PM
I would like for you to post concrete examples from rule books please as to the colour of the metal.

Also, drow adamantine that melted in sunlight?! cool flavor, but how very lame for the party (jipped on loot again!).

Indeed, but it made sense. The drow didn't want their weapons used by the surface dwellers.
Dog_O_War

09-05-07, 04:00 PM
Actually Mvincent, I am just asking for source book proof, not from novels or from pictures (by the way, the adamantine body feat picture you've posted looks more like a really dark steel rather than black).

As for insisting that others are wrong, I have only pointed out that they have no concrete evidence equal to or greater than my own that adamantine has no listed colour; that and the quote you busted out on the OP (however funny it was) was a sound dis (deserving of some defence), or at least it would have been (or will be) if you could provide some adamantine proof.
forsaken1111

09-05-07, 04:05 PM
Actually Mvincent, I am just asking for source book proof, not from novels or from pictures (by the way, the adamantine body feat picture you've posted looks more like a really dark steel rather than black).

As for insisting that others are wrong, I have only pointed out that they have no concrete evidence equal to or greater than my own that adamantine has no listed colour; that and the quote you busted out on the OP (however funny it was) was a sound dis (deserving of some defence), or at least it would have been (or will be) if you could provide some adamantine proof.

So... what made you decide that illustrations in official books don't count as official sources? Every illustration has depicted it as a black or very dark metal, and these pictures are all screened by WOTC before they're put in. Thats about as official as you're going to get.

Next thing you know we'll find a descriptive text in an official book but you'll discount it because its only fluff text and its not in the DMG or a similar 'core' book. Seriously, every picture agrees on its general look. Previous editions also depict it that way, and describe it as such. If you want to change how it looks in your game, thats fine but don't tell us that the pictures don't count.
Dog_O_War

09-05-07, 04:18 PM
I only dispute pictures because some artists are really bad (in my opinion, not that I am any good), and like the example I have posted before (the wild hunt) it is the artists' perogative to draw what they think looks cool, not what the rule books say things exactly look like. As well, the statement I gave earlier is also an example of why I will disagree (4 of the 7 people I asked thought it looked black as well, and I'm sure the margin would only go in their favor if more were asked, but it is an opinion).

If any of you are familiar with Rifts at all, there are plenty of examples there of pictures not matching text. And really, at the end of the day, what do you side with, the picture or the text?

As for discounting other sources' fluff text, post it and see what happens, but do not assume you know what I will and will not do.

Also, metal can be coloured and painted - so I would like you to take that into consideration before you find some fluff (this is not a copout loophole on my part, it is just a reminder that some descripitive fluff is a written picture. Such a copout would be claiming I am colour-blind [I am not] or that silver was blue).
Toki_Wartooth

09-05-07, 04:20 PM
Actually Mvincent, I am just asking for source book proof, not from novelsYou're being a royal pain on a pretty straightforward, minor issue. Earlier you mentioned that works of fiction don't count, but I'm unsure what you think the D&D world actually is if not a work of fiction.

You appear to expect us to do even more work for what purpose? You do not seem to desire to hear the information, and you're unlikely to be thankful.
Dog_O_War

09-05-07, 04:37 PM
Everyone that has disputed my opinion has thus far have said that it is black, but has provided no real proof as to their claim, and have tried to say to me that I am wrong. I am (unfortunately) a very defensive person; I am not defending the minor issue of colour (though it is the topic), but the major issue of my opinion and the rules.

I consider works of fiction (ie: the Dragonlance book, "Theros Ironfeld") works of fiction, and rules for a game (how ever fictional it premice may be, ie: Dungeons and Dragons) to be rules for a game. These are, to me, two different things.

You play be the rules, don't you Toki?
forsaken1111

09-05-07, 04:39 PM
Everyone that has disputed my opinion has thus far have said that it is black, but has provided no real proof as to their claim, and have tried to say to me that I am wrong. I am (unfortunately) a very defensive person; I am not defending the minor issue of colour (though it is the topic), but the major issue of my opinion and the rules.

I consider works of fiction(ie: the Dragonlance book, "Theros Ironfeld") works of fiction, and rules for a game (how ever fictional it premice may be, ie: Dungeons and Dragons) to be rules for a game.

You play be the rules, don't you Toki?

The problem with your argument is that you'll only accept text from the rules of the game, when the color of a metal has no bearing on the rules thus is not included. Where the color DOES matter, in all the pictures, you will not accept the fact that they ALL depict it as a dark or black metal. You say that maybe the artists are bad or wrong, but how likely is it that they are ALL wrong and WOTC is operating some conspiracy to make us think adamantine is black when its really gold or purple? Not very.
forsaken1111

09-05-07, 04:47 PM
Sorry for the double post...

If it helps any, in the 2nd edition book "Arms and Equipment Guide" drow armor is described as being composed of adamantite which is compared to mithril. "Adamantite is as dull, heavy and dark as mithril is light, reflective and bright."

The fluff later suggests that it is an offshoot of stolen secrets of elven metalworking, but that the metal is so dense and heavy that no elf would ever wear it. Its described a few more times as ugly and dull, dense and dark. They do mention that it could be worked into an alloy with other metals or even coloring agents to change the color or properties. Its also naturally magical, to the point that any weapon or armor made of an alloy of adamantite and steel gains a free enhancement bonus anywhere from +1 to +5.
Dog_O_War

09-05-07, 05:00 PM
I am just saying that they (WotC) have printed in the DMG descriptions of other things like mithral, which is written as a, "very rare, silvery glistening metal" where as others such as cold iron and adamantine have no listed colour. We need not guess at the colour of gold because we know its colour; gold. But for metals that don't actually exist, we do need to be told the colour.

As far as colour is concerned in the rules, I will give you an example also found in the DMG, concerning colour. Read page 141 in the DMG under leagal issues, "anyone wearing red in sight of the emperor is imprisioned for one month." I think this is a lame example at best, but it does have bearing on colour. Besides, if such a law were to be implemented in a game you were playing in, wouldn't you think it mattered?
I know that this is an 'in game law' as an example listed in the DMG for DMs to use, and that most DMs will never take this example and put it in their game. But, it does give credit to the relevance of my point that colour matters (you would be off-put from using adamantine if it were neon pink or seafoam green, or some other colour you don't like, right?).

I will restate my arguement; Adamantine has no official colour and that it is up to the DM or players to choose it.

I will concede the point if you can bring about text that is official and that states contrary to my own [statement], within the laws of the rules (that is to say what I posted previous about the definitions of fiction and rules being pertinent).

I won't argue further on this topic, as you all now know my position. I will only post again to say that I have conceded should concrete evidence be presented, or to further comment on the OPs' topic (sorry by the way, OP for hijacking your thread. By the way, what colour did you think adamantine looked like?).

You may now post your parting shots and cruel snipets in an attempt to wound me.
mvincent

09-05-07, 05:05 PM
From Volo's Guide to All Things Magical, pg. 55 (available to download free here (http://www.wizards.com/default.asp?x=dnd/dnd/downloads)):
"Adamant: This is the pure metal form of the hard, jet-black ferromagnetic ore known as adamantite"

"Adamant is a gleaming, glossy black. Any reflections seen in it acquire rainbow edges, and this peculiar optical property is the sure-fire way to identify this surprisingly light, valuable metal."

"Adamantine: This alloy, of five-eighths adamant to two-eighths silver and one-eighth electrum"

"Adamantine is black, but has a clear green sheen in candlelight—a sheen that sharpens to purple-white under the light given off by most magical radiances"
forsaken1111

09-05-07, 05:05 PM
You may now post your parting shots and cruel snipets in an attempt to wound me.

Is that really what you expect? I've been trying to be civil and have a logical discussion despite your irrational rejection of evidence. I even pointed out a specific example above which describes adamantium as a "Heavy dark metal". Granted its from 2nd edition buts its all I could find. We've also pointed out that every single picture of the metal confirms this.

How much more proof do you need?

Edit: Nicely done mvincent. I didn't think to look in there.
reaper5081

09-05-07, 05:22 PM
Is it just me or has this thread been totally and completely derailed. The purpose of the thread was to receive evaluation on one of my ideas, not to discuss the color of adamantine.
forsaken1111

09-05-07, 05:25 PM
Is it just me or has this thread been totally and completely derailed. The purpose of the thread was to receive evaluation on one of my ideas, not to discuss the color of adamantine.

Sorry... no offense intended but the second discussion was more interesting. :P

As to your idea, why the need for a heavier metal? Adding things is cool, but you must have a reason...?
Dog_O_War

09-05-07, 05:29 PM
I concede the point to Mvincent. Nicely done (and honorably so).
It may not be the most current edition, but it still provides the non-encounter descriptive fluff I was looking for. All in a rule-book.

As for you Forsaken, I was feeling attacked by toki and you (by comments you had made, however innocent) and was expecting some kind of backlash. I am sorry if you feel accused and will not take comments about my posts by you in such a harsh way from now on.

Also, given that this is what adamantine looks like, I will have some description rewriting to do on my part, but the link you have provided me with mvincent is new material (for me) and has given me some ideas.
reaper5081

09-05-07, 05:30 PM
reason? yes. I want something unique and kick*** for my world that has never been done before. Also, it gets anoying when your players have a party which combined, has just about every kind of DR there is and this would help even the playing feild for the bad guys. :)
forsaken1111

09-05-07, 05:30 PM
I concede the point to Mvincent. Nicely done (and honorably so).
It may not be the most current edition, but it still provides the non-encounter descriptive fluff I was looking for. All in a rule-book.

As for you Forsaken, I was feeling attacked by toki and you (by comments you had made, however innocent) and was expecting some kind of backlash. I am sorry if you feel accused and will not take comments about my posts by you in such a harsh way from now on.

Also, given that this is what adamantine looks like, I will have some description rewriting to do on my part, but the link you have provided me with mvincent is new material (for me) and has given me some ideas.

You're free to have it look like whatever you want in your own game. No need to change really unless you feel compelled to do so.
forsaken1111

09-05-07, 05:32 PM
reason? yes. I want something unique and kick*** for my world that has never been done before. Also, it gets anoying when your players have a party which combined, has just about every kind of DR there is and this would help even the playing feild for the bad guys.

Shadowstriking weapons will defeat any material-based DR. If your BBEG has been having trouble with DR he would probably invest in them.

Inventing a new material this strong is going to cause you some problems as the players will simply get stronger when they figure out how to beat the enemies and take it.
reaper5081

09-05-07, 05:35 PM
Shadowstriking weapons will defeat any material-based DR. If your BBEG has been having trouble with DR he would probably invest in them.

Inventing a new material this strong is going to cause you some problems as the players will simply get stronger when they figure out how to beat the enemies and take it.

Shadowstriking is in the TOM correct? Although, when the players kill the badies with the shadowstriking weapons and loot the corpses, wouldn't I get the same problem?
forsaken1111

09-05-07, 05:41 PM
Shadowstriking is in the TOM correct? Although, when the players kill the badies with the shadowstriking weapons and loot the corpses, wouldn't I get the same problem?

Not if the weapons are enchanted to respond only to a certain alignment. :D

Or if your monsters have no DR, then it won't matter I suppose.


In any case, shadowstriking is much more expensive than your material for good reason. Piercing material-based DR is powerful. If you really want to do it, double the base cost of the metal and disallow them from selling it unless they're very persuasive since noone has heard of it. Make the metal unenchantable, or very difficult to ehchant, due to its natural magical abilities. This will limit the use the party can make of it. Let them reforge it into some arrowheads for DR piercing, or some tools for an extra +2 bonus. I could see gemcutting tools made of this being very valuable.

Edit: And yes, shadowstriking is in the TOM.
SokenzanMarauder

09-05-07, 06:04 PM
Depending on the alignment of your party (I'll assume they're all good) you could make the weapons Unholy (or something similar) Shadowstriking, that'd assure some nastiness if the heroes decided to wield them (Oh you want to use his sword? Well, negative level time!).
Dog_O_War

09-05-07, 06:26 PM
Since there is a magical property (shadow striking, as said before) I can't really suggest a material that would do what you want without superceding the magic. What I can suggest, OP is a carnage demon (from MM5); you could perhaps have a caster summon a pair of them with magic fang cast apon their claws.

If demons are not part of the flavor of the game, maybe they could run into a high-level Shadowsmith? (from ToM).

If you're just looking for a unique material, then hows about....

Coresimite.
(this is of my own design, but it needs some reworking as you will see. Also, if anyone has a better name, please give)

Coresimite is an extremely rare metal found only near sites where a god has died and a magical disjunction has occured. Working its way into mundane minerals, the change to coresimite slowly occurs over a millenia. Once the metal has "aged" into Coresimite, it is ready to be mined. Any attempts to mine ore that is changing into coresimite has resulted in the ore being brittle and crumbly, like dried feta cheese.

Coresimite is a near-translucent white metal with a hardness of 20 and 20 hitpoints per inch of thickness. Because of coresimites' hard nature and brittle tendancies, it adds +3 to all craft DCs in order to become workable.

Weapons made from coresimite completely negate all magical defences (except magical dodge bonuses) as if the weapon were surrounded in an antimagic field (as the exact size and shape of the weapon). This means that bonuses to AC from spells such as shield, or supernatural damage reduction (like that of a dragon's) provide no effect. Magical gloves in the hand of a person wielding a coresimite weapon have their effects temporarily negated (as if in an anti-magic field).

Armour made from coresimite provides protection against any and all spells, spell-like abilities and supernatural abilities the would otherwise be negated if "fired" into an anti-magic field. Armour unfortunately also negates any and all spell-casting, spell-like abilities, supernatural abilities, and spells currently affecting the character, as well as other magic items worn (this would not however, negate a magic sword or bow used, but would prevent spell-trigger items from working). Magical properties of weapons used against coresimite armour are negated, with the exception of bonuses to attack.

Shields made from coresimite protect the wielder from targeted weapon attacks, spells, and magical attacks, but not from area effects (such as a fireball, for example). At any time when a person wielding a coresimite shield would otherwise lose this bonus, he may be affected by the above.

Coresimite does not rust or tarnish, and cannot be magically altered in any way (this means you cannot enchant coresimite).

Cost
weapon: +25000gp
Light armour or shield: +33000gp
Medium armour: +41000gp
Heavy armour: +50000gp
Ammunition: +500gp

How's that for something unique?
reaper5081

09-05-07, 07:33 PM
Depending on the alignment of your party (I'll assume they're all good) you could make the weapons Unholy (or something similar) Shadowstriking, that'd assure some nastiness if the heroes decided to wield them (Oh you want to use his sword? Well, negative level time!).

If this were the case, then the party would just sell the weapon for lots of $$$.
reaper5081

09-05-07, 07:36 PM
Since there is a magical property (shadow striking, as said before) I can't really suggest a material that would do what you want without superceding the magic. What I can suggest, OP is a carnage demon (from MM5); you could perhaps have a caster summon a pair of them with magic fang cast apon their claws.

If demons are not part of the flavor of the game, maybe they could run into a high-level Shadowsmith? (from ToM).

If you're just looking for a unique material, then hows about....

Coresimite.
(this is of my own design, but it needs some reworking as you will see. Also, if anyone has a better name, please give)

Coresimite is an extremely rare metal found only near sites where a god has died and a magical disjunction has occured. Working its way into mundane minerals, the change to coresimite slowly occurs over a millenia. Once the metal has "aged" into Coresimite, it is ready to be mined. Any attempts to mine ore that is changing into coresimite has resulted in the ore being brittle and crumbly, like dried feta cheese.

Coresimite is a near-translucent white metal with a hardness of 20 and 20 hitpoints per inch of thickness. Because of coresimites' hard nature and brittle tendancies, it adds +3 to all craft DCs in order to become workable.

Weapons made from coresimite completely negate all magical defences (except magical dodge bonuses) as if the weapon were surrounded in an antimagic field (as the exact size and shape of the weapon). This means that bonuses to AC from spells such as shield, or supernatural damage reduction (like that of a dragon's) provide no effect. Magical gloves in the hand of a person wielding a coresimite weapon have their effects temporarily negated (as if in an anti-magic field).

Armour made from coresimite provides protection against any and all spells, spell-like abilities and supernatural abilities the would otherwise be negated if "fired" into an anti-magic field. Armour unfortunately also negates any and all spell-casting, spell-like abilities, supernatural abilities, and spells currently affecting the character, as well as other magic items worn (this would not however, negate a magic sword or bow used, but would prevent spell-trigger items from working). Magical properties of weapons used against coresimite armour are negated, with the exception of bonuses to attack.

Shields made from coresimite protect the wielder from targeted weapon attacks, spells, and magical attacks, but not from area effects (such as a fireball, for example). At any time when a person wielding a coresimite shield would otherwise lose this bonus, he may be affected by the above.

Coresimite does not rust or tarnish, and cannot be magically altered in any way (this means you cannot enchant coresimite).

Cost
weapon: +25000gp
Light armour or shield: +33000gp
Medium armour: +41000gp
Heavy armour: +50000gp
Ammunition: +500gp

How's that for something unique?

that's awesome:eek: can i use:inlove:
forsaken1111

09-05-07, 07:40 PM
Be wary about negating ALL magical defense. Some melee fighters get all their defense from magic, like the abjurant champion. His defenses are from force effects like the shield spell, which shouldn't (in my opinion) be totally negated as they have an almost physical presence. Against force effects I would simply halve the bonus so he doesn't have an armor class 10... ;)
Dog_O_War

09-05-07, 07:54 PM
Yes you can use, hehe.

I thought about draw backs, and the ones I have put up are what I think is most balanced, though if you have suggestions, please make. I should've also put in there that insight bonuses to AC are also kept (when being attacked by a coresimite weapon). As well as luck bonuses.
reaper5081

09-05-07, 07:58 PM
Does Coresemite lose it's awesomeness in antimagic feilds?
forsaken1111

09-05-07, 08:00 PM
Does Coresemite lose it's awesomeness in antimagic feilds?

Er... you're asking if it can still pierce magic defense in an antimagic field? :eek:
reaper5081

09-05-07, 08:01 PM
Wow. Had a stupid moment, sorry :)
forsaken1111

09-05-07, 08:02 PM
Happens to the best of us. :D
mvincent

09-06-07, 02:49 PM
As a sidenote:
"Obdurium" is a metal in D&D that is harder than adamantine. It is seldom ever mentioned though (outside of the Stronghold Builder's guidebook and in a few issues of Dragon magazine).
forsaken1111

09-06-07, 02:53 PM
As a sidenote:
"Obdurium" is a metal in D&D that is harder than adamantine. It is seldom ever mentioned though (outside of the Stronghold Builder's guidebook and in a few issues of Dragon magazine).

So... what color is it? :D
reaper5081

09-06-07, 03:45 PM
Is the stronghold builder's guidebook any good?
reaper5081

09-06-07, 04:30 PM
Since everyone had so much fun debating the color of Adamantine, I have decided to open a thread about just that subject. Check it out :) (it's in the general section)
forsaken1111

09-06-07, 04:32 PM
But the discussion is already over...
Dog_O_War

09-06-07, 05:39 PM
The stronghold builder's guide is one of the best suppliments since 3.0 as it lays down a very strong framework for DMs designing dungeons and castles, as well as for players looking to make a stronghold. It is unique in that it is not character specific, full of new and crappy feats and prestige classes, and yet is still worth reading. It is one of my favorites.
Keenath

09-06-07, 06:18 PM
5) Here (http://www.wizards.com/dnd/images/eb_gallery/82102.jpg) is a picture of a Warforged with the adamantine body feat.
etc.
That's the picture my friends affectionately refer to as the Kool-Aid Man. "Oh, yeah!"

I've always imagined adamant weapons as being matte black -- not much sheen to it -- with a greenish tinge, like green so dark it looks black.

But that's just me.

As far as your "black adamantine" metal, there is a magical weapon property that does this, listed in the MIC. I think it was called the "metallic" property, but I don't have the MIC in front of me here, and as I recall you had to hit the DR once before it "attuned" to that kind of metal, and it'd only bypass one metal at a time.

Given that, this material would have to be even MORE expensive (as it works all the time), so take that into consideration.

I wouldn't do it in my game -- I think it's silly to say this blade is really super hard, which lets it ignore mystical protection that normally requires silver -- but it's your game, so do what you want.