Boiler explosion as a nonmagical Fireball? [Archive] - Wizards Community

Post/Author/DateTimePost
Iver Gearsham

09-01-06, 09:16 PM
Boiler as a nonmagical Fireball? or area of effect that does bludgeoning/slashing fire damage?

I came on the idea as I was working on a light steam canon increasing the rate fire by having multiple boilers at high pressure but Under the effect of a Shrink Item spell. In effect making cannon case or bullet shells without the bullet.

So doing research on boilers its easy to find the fact that they blow up in a rather spectacular fashion and knowing my DM a misfire or handling accident is a possibility in the heat of battle.

I got to go I will be back!:weep:
Radijs

09-02-06, 12:29 PM
Tip: Safety valve/seal.

When you build them make 1 part of the boiler intentionally weaker. So if it ruptures it will rupture there directing any dangerous blast away from you.
Iver Gearsham

09-02-06, 05:54 PM
Radijs Tip: Safety valve/seal.

When you build them make 1 part of the boiler intentionally weaker. So if it ruptures it will rupture there directing any dangerous blast away from you.
Good Ideas I all ready planed Safety valves. I am also concerned with incoming enemy fire such as ballista, catapult, dive-bomb runs with boulders by large and bigger creatures, Telekinetic thrust spears all these thing may Pierce the boilers in ways that would bypass the intentional defect.

Maby I should skip the cannon and just weaponize the boiler its self?
Radijs

09-02-06, 06:26 PM
Boilers can indeed be a tempting target for the people that recognize them as explodables. So on a battlefield you'll want to keep them out of sight.
I don't know how much time you'll have to build up the lines but you could do several things.

1. Put them in trenches or holes. This will keep a lot of things away from your boilers. Save maybe heavy rocks coming in from right above.
2. If you've got less time you can put up a few wooden barriers, it will keep the lighter stuff such as spears and arrows as well as blocking line of effect/sight for magical spells.

Weaponizing the boilers could work but it will most likely change their function. What is the function of the weapon now?

A second tip is to overengineer. If 1 inch steel is strong enough then make it with 2 inches. Weak spots generally include connection points, rivets and hoses So cover those double.

Third tip is maitenance. Make sure that after a fight you check the gear, Exchange flexible parts and moving parts regularly. IE: A flint from a flintlock needed replacing after roughly 30 shots.