Bonuses to Trip for Weapons [Archive] - Wizards Community

Post/Author/DateTimePost
SwarthmoreDB

09-03-07, 01:28 AM
I have designed a character using one of the weapon style feats from Complete Warrior called High Sword Low Axe. Essentially, this feat allows the character to make a free trip attempt if he hits with both weapons. That part I understand totally.

What I wish to know, is if there are any weapon enhancement bonuses or circumstance bonuses that can be added to swords or axes to increase the chances of making the opponent trip. I chose this weapon style feat because I didn't want to use either whips or spiked chain tripper builds for this character.

Any mention of the book where such an enhancement bonus may exist is welcome; otherwise, I will be forced to make one up then and hopefully someone can tell me if it is correctly balanced or not...

Thanks in advance!
snakeman830

09-03-07, 04:30 AM
Sweeping weapon quality is what you're looking for. A +2 bonus (I believe Competence) on trip attempts. I know it's in MIC.