Boulders and larger objects: Damage? [Archive] - Wizards Community

Post/Author/DateTimePost
Vokkyt

05-31-07, 12:28 PM
How would one go about approximating the damage dealt by heavy falling objects such as boulders and pieces of wall, etc.?

(ie - Jim fails a reflex to dodge and is hit by a large boulder (75 lbs); how much damage does Jim take? He could feasibly survive a hit, but should he?)
bobothechimp

05-31-07, 12:46 PM
DMG has rules for falling objects.
equilibrium17

05-31-07, 12:56 PM
p. 303 of the DMG, to save you the time to look it up.

IMHO, the DMG rules on this are best viewed as a starting point for the DM. Ultimately, common sense and the CR you're shooting for should dictate the damage.
mvincent

05-31-07, 04:41 PM
Falling objects do 1d6 per 200 lbs., plus 1d6 per extra 10' fallen.
From the rules (http://www.d20srd.org/srd/environment.htm#fallingObjects):
"Falling Objects
Just as characters take damage when they fall more than 10 feet, so too do they take damage when they are hit by falling objects.

Objects that fall upon characters deal damage based on their weight and the distance they have fallen.

For each 200 pounds of an object’s weight, the object deals 1d6 points of damage, provided it falls at least 10 feet. Distance also comes into play, adding an additional 1d6 points of damage for every 10-foot increment it falls beyond the first (to a maximum of 20d6 points of damage).

Objects smaller than 200 pounds also deal damage when dropped, but they must fall farther to deal the same damage. Use Table: Damage from Falling Objects to see how far an object of a given weight must drop to deal 1d6 points of damage.

Table: Damage from Falling Objects
Object Weight Falling Distance
200-101 lb. 20 ft.
100-51 lb. 30 ft.
50-31 lb. 40 ft.
30-11 lb. 50 ft.
10-6 lb. 60 ft.
5-1 lb. 70 ft.

For each additional increment an object falls, it deals an additional 1d6 points of damage.

Objects weighing less than 1 pound do not deal damage to those they land upon, no matter how far they have fallen. "
Dheran

06-01-07, 03:08 PM
Putting this together, Jim takes
no damage if the rock falls 0-29 feet,
1d6 damage if the rock falls 30-59 feet,
2d6 damage if the rock falls 60-89 feet, and so on up to a maximum of
20d6 damage if the rock falls 600 feet or more.