| Post/Author/DateTime | Post |
|---|---|
| prax01-28-07, 01:06 AM | im looking to make bracers that also act as a shild my md sugest that this needs an exotic shild feat but he cant rember whear he got it from if such a thing exest let me know if not then help me make it |
| Whisper_Swiftblade01-28-07, 01:09 AM | I would just make them from reinforced normal bracers, and stat them as buclers. but that's just me. |
| WinDReiN01-28-07, 07:20 AM | DMG, p.232, Ring of Force Shield. Maybe this can help you get started... |
| RavenDrake01-28-07, 11:12 AM | Are you looking for a mundane or magic item? I'm assuming mundane, but I just want to be sure. The easiest way to do it (mundane wise) would probably be to take Whisper's example and just make a heavy bracer that functions as a buckler. |
| Steevo01-28-07, 04:50 PM | im looking to make bracers that also act as a shild my md sugest that this needs an exotic shild feat but he cant rember whear he got it from if such a thing exest let me know if not then help me make it This is just my opinion, but this sounds entirely like flavour text to me. At least it is if the shield is going to be a buckler, like other posters seem to be assuming. As far as body slots go, I don't think there's any conflict made by wearing bracers and a buckler at once. I'd price this as the price of bracers plus the price of a buckler. If you want to say they're fused together for purposes of description, that's cool. If they're intended to be magical, I suppose it gets a little more complicated, but as an initial reaction I'd allow the item to be enchanted like a shield after counting the total bonus of whatever magic bracers are included in the base model. Of course, it might take a little work to find someone to forge such a unique magic item, but I wouldn't make that a huge ordeal. |
| prax01-29-07, 02:04 AM | the only real defrence from a buncler is that it would have no penlty sence it goes on in a way that feels completely natural but only as a small bonus and one of my pcs wants them to use on a monk sence they wouldnt hinder momvent so does that sound fair? ps would it make sence to be able to use two and have them stack(unlike sheilds) |
| gimby01-29-07, 02:55 AM | Sounds like what is wanted is the bog standard bracers of armour +x |
| Steevo01-29-07, 10:55 AM | the only real defrence from a buncler is that it would have no penlty sence it goes on in a way that feels completely natural but only as a small bonus and one of my pcs wants them to use on a monk sence they wouldnt hinder momvent so does that sound fair? Upon further review I relaize that had misunderstood the original post. I thought you wanted to combine bracers and a shield for some sort of unique item. Having now realized my mistake, the items you want are in fact Bracers of Armor from the DMG. A monk can in fact use Bracers of Armor (afaik) without penalty. ps would it make sence to be able to use two and have them stack(unlike sheilds) Actually bracers work in pairs. You have to have a matching bracer on each arm in order to gain any benfit at all. So you can't wear two pairs of bracers at once. However, provided you have enough gold, bracers of armor can go as high as +7 according to the book. |
| crimsonwolf01-29-07, 11:39 AM | Snappy Comeback Turtle This tiny turtle golem is amazingly detailed, as though a mage had cast an Iron Body spell on a turtle. The turtle even moves like a real animal, slowly plodding towards any unguarded metallic item. It would befuddle an observer that, although a great deal of effort went into its crafting, it is made of a low quality iron. The Snappy Comeback Turtle was originally designed by a student at a highly regarded magic school. The student was, in many respects, a genius, and, like many geniuses, he was completely socially inept. Often, the other students would torment him, using his own modifications on the Bigby's hand line of spells to give him wedgies from across the quad. The turtle was one of his many artifacts he designed to get his revenge. If left alone, the turtle behaves like any turtle would if it had been turned to iron. It sleeps, it draws into its shell (a reaction the student was unable to work out), and it will eat any metal item left within its grasp, magic or not. It is technically indestructible, requiring a dispel magic to deactivate. It also has two enchantments that the mage developed specifically for this creation. Snappy Comeback The student who created this artifact was not well known for his quick wit when it cane to slinging insults. He let the turtle do that for him. If the user of the turtle is insulted, or the turtle is ever insulted, the turtle, using an effect similar to the blue dragon's Mimicry ability(Will save to disbelieve, DC 20), will create a counter using the wielders own voice. The response is usually scathing, however, there is about a 5% chance that the spell will botch, and cause the user even more embarrassment. In game terms this translates to is every time the snappy comeback ability is used, the turtle rolls a 1d20.If the turtle rolls a natural 1, it will completely botch the insult, mumbling something about the offenders female parental unit. Snapping Turtle: If the mage is ever attacked, in any way, the second enchantment on the turtle will activate. This enchantment causes the turtle to focus on the attacker, and attempt to attach itself, via its very sharp mouth, to the offending person's rear, causing no damage but breaking the concentration required to cast a spell. This can be negated by a concentration check of DC 15. The turtle must make a successful touch attack to afix itself to the opponent. The victim can try to remove the turtle, but for purposes of removal it has a strength of 20. The effect can be canceled by the caster, and by no one else. If a dispel magic is cast on the turtle while attached, it will revert to a metal clamp, now with a strength of 28. Most turtles have the following statistics: HP: 20 AC: 19; When in shell 24 Speed: 5ft(1 square) per turn Immune to any weapon less than +2 Masterwork turtles have been found, showing either exactly how sad our student mage really was, or how much merchants will buy when it has the label 'Magic' on it. Individual turtles have also been known to possess abilities like tongues, which allow them to translate for their masters, or a low level sentience, simply allowing them to converse outside the realm of insults. Faint Illusion; CL 1st; Craft Wondrous Item, Prestidigitation;Animate Objects; Price 8,000 gp; Price to Create: 3,500gp+280xp |
| Melayl01-29-07, 11:47 AM | I had been thinking on this topic before, and would suggest the following: Bracer proficiency (could be rolled into the small shield proficiency) Prereq: DEX 12+ You know how to use bracers to improve your defense. A pair of bracers gives +1 to AC. Both bracers must be worn to recieve the AC benefit, and use of a shield negates the AC bonus of the bracers. Or something like that. |
| Harliquinn01-29-07, 11:52 AM | I believe what you are looking for is in Arms and Equipment: Dastana (It is a bracer that gives a Shield bonus) |