Can one reduce/nullify the Will Save of an item? [Archive] - Wizards Community

Post/Author/DateTimePost
steakandeggs

04-13-07, 08:33 PM
READ FIRST:
If you do not wish to read all of this, the basic question I wish to ask is at the bottom of this post.



Hello, I am fairly new to D&D and need some help.

My DM uses the Dragonlance campaign setting and he has put my party and I in quite a predicament.

My DM made a powerful villian go through time and steal this thing called the "Graygem of Kargoth" or something like that. This Graygem is the source of any and all magic, the parent gem to everything magic in the universe. It can be destroyed though and I have been pondering different strategies and I seem to have found something.

I recently killed a Spellguant and took it's teeth from the corpse. A Spellguant's bite can remove the magic from magical item as well as hinder magical characters in battle, so I plan to forge a weapon with the teeth so I can destroy the magical properties of the Graygem, thus destroying it entirely.

However, the Graygem must roll a will save below 24 or in order to be affected by the Spellguant teeth's' magic removing properties.

My DM has told me that the Graygem, since it is the creator of all magic - the source of any magic ever, I will need to somehow nullify it's Will by a large amount or completely in order to have a chance for the Spellguant teeth to affect it.

Now this is what I am getting at...



ACTUAL QUESTION:
Is there any way I can forge a weapon with a spell, property, or ANYTHING at all to reduce or nullify an item's Will save to close to zero for one attack?
Moribund

04-13-07, 10:05 PM
Spells and effects that affect saves are almost invariably going to apply to creatures and not objects.

It sounds like you are going to have to role-play some answers out of your DM. He either has something in mind or he'll probably tell you you're barking up the wrong tree.

Evidently he doesn't want you just hitting it a bunch of times until it rolls a 1 and auto-fails.
steakandeggs

04-13-07, 10:12 PM
Thanks for your input, I suppose I shall continue pondering how to defeat this scenario... :thinks:
Moribund

04-13-07, 11:06 PM
Artifacts (as I assume this Graygem is) typically have specific methods of destruction.

Case in point: Wand of Orcus in gullet of the tarrasque
http://www.wizards.com/dnd/images/dmg2_gallery/90120.jpg

Your DM will have planned this (unless he's the seat of the pants, go where the winds will take you kind of DM). Finding out the method of destruction will require in-game research (asking a sage, using legend lore, seeing if the bard randomly knows something useful, that kind of thing). Killing the spellgaunt and getting yourself a dandy ivory sword might be the first step.

If it isn't an artifact (or yours is an ill-prepped DM) might I suggest a large adamantine weapon and lots of Power Attack.
steakandeggs

04-13-07, 11:29 PM
My DM does have something in mind, I can tell, but the whole Spellgaunt thing caught him off guard.

You see, I was just wandering around for some easy monster kills and XP so he looked in his Monster Manual and for a random forest monster and picked the Spellgaunt.

He then made the Spellgaunt try and bite my Device of Time Journeying but thankfully he missed. I asked him why he would try to bite it and he told me what the Spellgaunt was capable of.

I then thought about the main storyline with the Graygem and asked him if I could use the teeth from the Spellguant to destroy the Graygem to which he seemed very surprised and even said, "Wow, this is unexpected... Dang." So I think this whole Spellgaunt encounter has created a new path to the main quest's conclusion that never even crossed his mind. He didn't seem disappointed but rather intrigued and curious as to where the other players and myself could take the story.

EDIT: The Graygem is an artifact and has already been destroyed (in the future; my party and I are about 2000 years in the past) but the evil villain guy stole it from the past and now it only exists where he goes. I would think it is fragile because it was simply broken by a group of Irda (half-ogres) in a small village (in the future).