Can you use different poisons on the same attack? [Archive] - Wizards Community

Post/Author/DateTimePost
tarkin

03-02-05, 11:21 AM
I was thinking, why only coat your weapon with a measily single poison?

Instead of just putting one poison, coat the thing with 5 different poisons.

To prevent issues about posion wearing off, etc. etc, use a Glove of Storage to keep it fresh and handy.

What do you guys think?

Too strong?

Should there be a increased chance of poisoning yourself?

Say a cumulative 1%?
God of Slivers

03-02-05, 11:24 AM
I think thats perfectly reasonable. In fact you more or less have to becuase the dcs for poisons are so low. It will just cost you a lot of money for that first hit.
tarkin

03-02-05, 11:36 AM
You need to start considering Purple worm poison
Santrilla

03-02-05, 12:48 PM
Feasibly it would work, but it would probably be tricky.

There are a few things you need to consider too. Would you be putting the poisons on top of each other, or on different sections of the weapon? Using different parts would mean that not all the poisons would hit all the time; when you hit your enemy, they aren't always struck by every single part of your weapon. Unless it's something that penetrates deep into the skin like a spear or an arrow.

If you're laying the poisons on top of each other, there's a chance they could react in some bizarre way. Or sometimes the topmost poison would be the only one to enter the bloodstream.

Taking into account the game's abstract damage system, though, all of these issues would probably just equate to an increase in percentage chance of self-poisoning. Maybe an extra +1% or +2% for each extra poison you apply. That's liable to abuse by Assassins, though.

And there should probably be a cap on how many poisons you can apply to a weapon.
Arindor

03-02-05, 02:02 PM
What I would allow so that it didn't get too munchkinny (new word!) would be to say that the more poison you added diluted each other but stacked. So for example lets say that you had a poison that did 1d6 str DC 14 and another that did 1d6 Dex DC 12. If you put them both on a blade and attacked the victim would make 2 saves and the DC and dammage form the poison would be reduced 1 grade each. So 2 saves: 1 save at DC 13 for 1d4 str and 1 save at DC 11 for 1d4 dex. This way it doesn't get too powerful.

If the same poison is being used then I wouldn't reduce the effectiveness of the poson but I would increase the number of uses on a 3:2 ratio. So 3 doses on a blade would get you 2 attacks before poison had to be reapplied.
meabolex

03-02-05, 03:53 PM
What do you guys think?

Too strong?

Should there be a increased chance of poisoning yourself?

Say a cumulative 1%?
Only so much poison can go on a blade. You need a full covering (one full use) to effectively use the poison. Adding extra poisons gives multiple abilities, but you're not really putting enough poison on the blade from each poison. So I'd say a penalty to the DC of each poison placed on the blade based on the total number of poisons added in addition to the first. Let's say -2 for now. 5 poisons could be on a blade -- but each has a -8 to the DC. 2 poisons with a -2 to each. That sounds fair to me.
Charon007

03-02-05, 05:36 PM
I disagree. I don't think you should be able to 'stack' poisons on a weapon.

Poisons are a chemical, chemicals react to eachother in strange ways sometimes - usually lessening or neutralizing the effect.

The reason why a poison is effective, is beacuse it has already been optimized to be dibilitative to living creatures - i.e. diluting that optimal chemical solution with another chemical solution makes it less effective.

An explanation more in game terms could be: Bonuses from the same source don't stack. So I don't think you could stack poisons.