| Post/Author/DateTime | Post |
|---|---|
| ninthlife03-16-07, 12:43 PM | Does the Momentum Swing maneuver (belonging to the Brute Force tactical feats on the Complete Warrior pag. 110) stack with the Leap Attack (Complete Adventurer pag 110,too) ? That's to say.. I'm fighting with a Great Whip-Dagger (Arms an Equipment Guide)using it as a two-handed-weapon, I charge an opponent,I take a -5 penality by Power Attack and I attack it 15 feet far from him. In its turn my enemy ignores me and keeps on fighting with my poor sorcerer. In my turn I use my Momentum Swing maneuver,my attack damage gains a bonus equal to my roll penality X 3,but I want to charge the enemy again with a Leap Attack,gettin' a X3 bonus more! Do I gain a bonus equal to my penality roll X 9? |
| ninthlife03-16-07, 12:54 PM | mm..maybe X 6? :confused: |
| yonman03-16-07, 01:06 PM | From what I understand since you're 15' away you'd have to make a leap charge attack from a standing position so it's DC 20 Jump check. You charged at least 10' so that's legal. But as far as multipliers, I believe it should be x5 since multipliers stack but do not mutiply onto each other. So, X3 from Leap attack plus X3 from Momentum swing = x5 from base damage. And just so you know, you need to take a -5 or greater penalty to Power Attack on your SECOND round, not in the initial charge as stated by the Momentum Swing. |
| ninthlife03-16-07, 01:08 PM | Just Clear! Thank you! |