| Post/Author/DateTime | Post |
|---|---|
| jera01-25-07, 08:36 PM | What would the DC for creating a clay pellet filled with alchemist fire for use with a sling? Along with that what would the damage be? I was thinking 1d4 (bludgeoning) + 2d6 (fire) and subject is burned for 1d4 rounds. I know Alchemist fire does more damage than that, but its only like 2oz. of the stuff. What do you guys think? |
| dengarbountyhunter01-25-07, 10:01 PM | The clay pellet surely couldn't hold as much alchemist's fire as a flask (that's one pint), so it should deal less damage, but you already acknowledged that. I have to add, a clay pellet is lighter than lead, so the damage of the pellet itself should be lesser. The stats I use for such sling bullets is 1d3 bludgeoning (because it's lighter etc. etc.) plus 1d4 fire, no splash, no damage on the second round. It should cost around 20 gp. |
| Mitchell01-25-07, 11:11 PM | I wouldn't even go that high. I would go with 1d3+1 fire damage. There is very little room for any alchemists fire. |
| Kn1ves01-25-07, 11:14 PM | This was covered in the A&EG already. They have the Acid, Fire and Priest's Bullets which are sling bullets filled with acid, alchemists fire and holy water respectively, deal 1D4 damage of the fluid they are filled with plus the bullets normal damage and incur a -2 to hit due to their larger size. The craft DCs are Acid 15, Fire 25 and Priest -. |