| Post/Author/DateTime | Post |
|---|---|
| metapellin12-16-05, 11:40 AM | What is cold iron and how is it actually usefull to be resistant from it. I am playing a warlock and as you know he is DR cold iron. Should I be asking my DM "is that weapon made from cold iron?" Are there only certain weapons or charectors that use cold iron? any help on the issue is appreciated. Thanks |
| StormCrow4212-16-05, 11:45 AM | DR doesn't make you resistant to that item, it means you're vunerable to it and resistant to everything else. So your warlock takes less damage from any weapon that ISN'T made of cold iron and normal damage from any weapon that is. In any event, DR doesn't stop damage from spells or energy attacks of any kind (including any energy enhancements on weapons). |
| Puca12-16-05, 11:49 AM | Thats correct: You will take a little less damage from every weapon that is not made with Cold Iron: Iron, Cold This iron, mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. Weapons made of cold iron cost twice as much to make as their normal counterparts. Also, any magical enhancements cost an additional 2,000 gp. Items without metal parts cannot be made from cold iron. An arrow could be made of cold iron, but a quarterstaff could not. A double weapon that has only half of it made of cold iron increases its cost by 50%. Cold iron has 30 hit points per inch of thickness and hardness 10 |
| metapellin12-16-05, 11:50 AM | does that mean natural attacks too.. like claw or bite... ? |
| Kyuketsukiouji12-16-05, 12:09 PM | Yes, it does. |
| phelanarcetus12-16-05, 12:28 PM | Any physical damage (i.e. not from an energy type) that is not dealt by cold iron (or a creature whose entry specifies the ability to penetrate DR/Cold Iron), will be reduced by the specified amount. So if you have DR 5/Cold Iron, then the following will happen: - You are hit with a normal longsword. The roll is 6+2, for a value of 8. You take 3 damage. - You are hit with a cold iron longsword. The roll is 6+2 for a value of 8. You take 8 damage. - You are hit with a Magic Missile for 2d4+2 damage. The roll is 8. You take 8 damage. - A Fireball explodes in your face for 8d6 damage. You fail your save, and the roll is 30. You take 30 damage. - Telekinesis is used to throw a rock at you. It hits, and damage is rolled as 7. You take 2 damage. |