Conjurer must haves? [Archive] - Wizards Community

Post/Author/DateTimePost
Hyrax

02-12-08, 01:07 PM
Hey all,

We're starting a new campaign beginning at lvl 12, and I'm playing a gnome wizard (conjuration focus) going into the Maester PrC. I've never played a straight caster before, and I'm looking for some good items to start with.

We're starting with 88,000 gp. allowing for 1 item worth up to 44k and the rest no higher then 22k.

Most of my feats were spent on item construction feats including craft construct. Any ideas on some wizard must have items would be greatly appreciated.

Thanks
mvincent

02-12-08, 02:13 PM
Any ideas on some wizard must have items would be greatly appreciated.Metamagic rod(s)
Headband of intellect
Cloak of resistance

You might also find a Tan bag of tricks to be more fun than you might think.

Also, some permanently animated 'clockwork' do-hickies could be fun, and appropriate for a gnome (animated at CL 20, each item should average to about 1k gp each). Maybe:
1) Power armor (treat as medium-sized animated object that you gnome uses as a 'mount')
2) Stainless steel cat (large animated object)
3) Automatic crossbow (small animated object)
4) Clockwork scout (tiny animated object)
5) Horseless carriage (huge animated object)
etc.