Construct Weapon? [Archive] - Wizards Community

Post/Author/DateTimePost
)v(ethos

06-14-07, 11:19 AM
Hey there, got 2 quick questions..

I've got a Green Star Adept lvl 10 character, so a construct now, with a natural slam attack. Is it possible to make that attack magical, just like a +3 holy longsword for example?

Any suggestion would be appreciated.

Also, could you make a weapon that deals both fire and cold damage at once, flaming and frost abilities at the same time?

Thanks:)
runestar

06-14-07, 11:30 AM
You will need that special amulet in savage species. I know of no other way.

Also, could you make a weapon that deals both fire and cold damage at once, flaming and frost abilities at the same time?
Yes. Nothing in the DMG expressly prohibits this particular combination.:)
tarkin

06-14-07, 11:38 AM
The Amulet of Mighty Fists in the DMG works also. It affects all your attacks, not just one, but costs 3x the cost to enchant a single weapon.

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Yes you are allowed to make a weapon both flaming and frosty.
)v(ethos

06-14-07, 11:50 AM
But could the amulet of mighty fists also be created with item abilities?
Throg

06-14-07, 12:01 PM
Hey there, got 2 quick questions..

I've got a Green Star Adept lvl 10 character, so a construct now, with a natural slam attack. Is it possible to make that attack magical, just like a +3 holy longsword for example?

Any suggestion would be appreciated.

Also, could you make a weapon that deals both fire and cold damage at once, flaming and frost abilities at the same time?

Thanks:)

Actually you can do it without an amulet too,

Magic Fang, Greater
Transmutation

Level: Drd 3, Rgr 3

Range: Close (25 ft. + 5 ft./2 levels)

Target: One living creature

Duration: 1 hour/level
This spell functions like magic fang, except that the enhancement bonus on attack and damage rolls is +1 per four caster levels (maximum +5).

Alternatively, you may imbue all of the creature’s natural weapons with a +1 enhancement bonus (regardless of your caster level).

Greater magic fang can be made permanent with a permanency spell.



So just find yourself a druid and a wizard and you can have your slam attack at least a +2 enchantment (Depending on the level of druid you find, minimum lvl 5)