| Post/Author/DateTime | Post |
|---|---|
| Jandulh04-08-07, 04:23 PM | So, if crafting an item with either: Crabscuttle(or something) Druid 1, Ranger 1/ found in SC Rhino Rush(or something)/ Ranger lvl 1, Wrath Domain 1/ found in SC What would the cost for A) Charges/day or B) Permanancy. Other slots are also fine. I was thinking boots for the crab spell and goggles for the Rhino one (with say, -2 spot to lower cost). Basically, one takes away the ac penaty to charge, the other doubles charge damage. |
| Mahali Audran04-09-07, 04:56 PM | The fact that they're spells won't matter on the cost. Remove the -2 AC penalty to charging? 4k for a slotted item. It's a +2 (untyped) AC item that only works when charging. They removed almost all the Double Damage effects of Charging and made them +2d6. For that I'd say 8k. Rhino Hide armor is 5600 and this is usable regardless of what armor you're actually wearing. For something that actually doubles damage on a charge... I wouldn't allow it. Too easy to rack up multipliers and deal an insane amount of damage. |