| Post/Author/DateTime | Post |
|---|---|
| Matthais77710-16-07, 02:21 PM | Okay, i had this idea for a weapon that can be used, though it's defiantly exotic and probably would get the most use by monks, a strong fighter could defiantly get some use out of them. So, Peach this if you please. Crusher Gauntlets Exotic Weapon Crusher Gauntlets look like heavy steel gauntlets with a large ring about the wrists. They often have spikes, but not always. Inside the ring is another heavy ring inside it. Before Making his attack, The fighter "Loads" the Gauntlets by holding his arm up. This is a swift action. When he makes contact, the sudden stop of the gauntlet throws the heavy inner ring into the gauntlet, causing the fighter's Gauntlet to hit even harder. The power of this exotic weapon is limited by the ability of the Fighter to lift the heavy Gauntlets. Heavy Weapon 1d6 Damage(Blud)or 1d8(Piercing) for the spike version, plus how much the gauntlets are calibrated for. It requires a strength mod of 1 to wield a gauntlet that deals a additional 1, 2 mod for 2, and so on. If you are wearing Gauntlets that are to heavy for your character they cannot be used, and impose a -2 penalty on all movements. Since this requires a distinct motion to work and style of fighting, It does not provoke a AOO, and is still treated as attacking with a weapon. However, Monks who take the time to learn how to use this can use them as Monk Weapons. So, what do you think? I just can't imagine what a OUCH factor this could cause if done properly in real life, so i figured i'd make a D&D version of it. Any comments? |
| RavenGraygem10-16-07, 04:37 PM | Sounds interesting. Rather like a melee adaptation of the mechanics for the mighty composite bows. |
| Matthais77710-17-07, 03:15 PM | Sounds interesting. Rather like a melee adaptation of the mechanics for the mighty composite bows. That was the feel i was going for at least. but a friend of mine pointed something out... At what point would you be strong enough to wield a gauntlet that does falling object damage? Think about it. You take 1d6 for every 50 pds. hitting you. If i hit you with the gauntlet, and it's heavy enough, would that count as hitting you twice? once with the gauntlet as normal, the second when the massive force crushes into you like i had thrown it.? |
| Unholy_King10-17-07, 03:23 PM | I like, though I'd never allow it simply because of the last line involving Monks. Remove that and I'd give it a thumbs up. |
| EjoThims10-17-07, 05:38 PM | I like, though I'd never allow it simply because of the last line involving Monks. Why? This is far, far less powerful for a monk than simply using Unarmed Strikes. It does less damage, and 'better' versions are needed to get full strength bonuses to damage. I would laugh at any Monk limiting himself with these weapons and the feat for them instead of simply taking the feat to make his/her unarmed strike piercing, slashing, and bludgeoning. And this weapon would never use falling damage rules, as it is not a falling object or creature. a case could certainly be made for using the improvised weapons by weight chart... But the weight required to make that at all worthwhile would be simply obscene. |
| Unholy_King10-17-07, 05:43 PM | The second a monk player sees this he would want the blunt version of it to be able to do his unarmred damage through it, trying to claim it something like a composite gauntlet. Add a line that or express clearly that it's damage in no way relates to the fists then I'd be cool with it. |
| EjoThims10-17-07, 07:05 PM | The second a monk player sees this he would want the blunt version of it to be able to do his unarmred damage through it, trying to claim it something like a composite gauntlet. Add a line that or express clearly that it's damage in no way relates to the fists then I'd be cool with it. Unarmed Strikes are already bludgeoning damage. The piercing version might be sought, but trying to use that with your unarmed damage is no more convincing then trying to do so with a spiked gauntlet. I still don't understand why you think anything in this weapon benefits a monk other than the ability to use it as part of a flurry. |
| Matthais77710-17-07, 07:53 PM | Hmmm... Yeah your right, falling wouldn't work. Just wanted to make sure of that. Also, These are there own exotic weapons. They require a specific action and fighting style, hence the exotic weapon feat. As such, They do not in anyway add to the Monk's unarmed damage. However, if for whatever reason, a Monk choses to lose his unarmed damage and use these, He may channel his Kia powers through them. AKA, the Ki Strikes and Quivering palm. As a monk weapon, these may also be used with Flurry of blows. Sound better? And while you would need "better" versions to do more damage, it is consevable that one could just magic them so that they automatically adjust, like the "silent hunter" bow. I'm also considering making a two handed weapon of this called the "Crusher Hammer". Not sure how to balance with the Gauntlets though, probably some major penaties on the swing or something lie that. The Gauntlets are suppsed to be the main version, and i'd like to keep it that way. |
| Unholy_King10-18-07, 12:26 AM | Alright, it gets my support. Heck, I might introduce them in my game on some exotic mercenaries that attack the PCs. Instant introduction to new item. Last question though. What "use" category is it? Being Gauntlets I could easily see them as Light, but I could also see them simply as One-handed since them might be a bit too clunky to finesse or dual wield. |
| Matthais77710-18-07, 09:18 AM | (Place holder in random dead thread to allow me to extend my Ego pad! :P) |
| Hellsbells11-22-07, 06:52 PM | Are these Mat's gauntlets? |