Cure potions as melee weapons? [Archive] - Wizards Community

Post/Author/DateTimePost
Broncus

08-10-07, 03:35 PM
I'd like some feedback on the idea of using a cure light wounds potion for a melee attack against, for example, a zombie or a ghoul. I know what to do if it's thrown as a splash weapon, but what about whacking the unquiet dead with a fist full of dainty glass vial?

Are there offical rules on this? If not, should it be treated as an unarmed strike? Should it be counted as an improvised weapon? (now that I think of it, that seems like the obvious choice).

Your input is appreciated.
Eikre

08-10-07, 03:37 PM
Well, if you have the foresight to make all your cure consumables Oils instead of Potions, then I would use the Holy Water rules.
JLaurHughes

08-10-07, 03:42 PM
It would be an improvised weapon, complete with the -4 to attack, and would provoke AoO unless you had the improved unarmmed strike Feat. A better way of doing this might be by obtaining a modified weapon capsule retainer to fit your melee weapon. Then it would no longer count as an improvised weapon and deal both your weapon damage and healing damage to the undead.
tarkin

08-10-07, 04:45 PM
There is a real life device called a aspergillum which is a tool used to sprinkle holy water. It has been written up in game as well.

I would allow you to fill it with a potion of cure light wounds.
Broncus

08-10-07, 05:28 PM
Thanks, Tarkin, for mentioning the aspergilium (holy water sprinkler), I'm sure my cleric will want one of those. Holy water is probably a cheaper 'ammunition' than cure potions.
Broncus

08-10-07, 05:29 PM
Well, if you have the foresight to make all your cure consumables Oils instead of Potions, then I would use the Holy Water rules.

I don't understand why an oil of cure light wounds would use the splash rules but a potion wouldn't. Coulde you explain?
Pentar

08-10-07, 05:53 PM
I don't understand why an oil of cure light wounds would use the splash rules but a potion wouldn't. Coulde you explain?

Typically, potions need to be imbibed in order for them to have any effect. Oils, however, you can spread onto an item (so you don't have to drink it).

Basically, in order to hurt Undead with a Potion of Cure Light Wounds, you need to get them to drink it, is what they're saying. I would allow it to work as a thrown-splash weapon or improvised melee weapon though, because that's a pretty expensive attack for a mere 1d8+5 damage, max.