| Post/Author/DateTime | Post |
|---|---|
| Zareneth06-27-06, 10:23 PM | What damage, weight, and range would each form of currency be? I want one of my characters to weild gp and such as a weapon |
| highbulp06-27-06, 10:33 PM | 50 coins weights 1lbs, so each coin weighs 1/50th lbs. Do you want the character to thrown individual coins, a handful of coins, or sacks of gold at people? For individual or handfuls of coins, maybe use the stats for a Shuriken as a starting point? |
| dengarbountyhunter06-27-06, 10:49 PM | according to Complete Warrior's rules for improvised weapons: average coin light improvised weapon damage: none range increment: 10 feet weigth: 1/50th of a pound (1/3 of an ounce if I'm correct) price: 1cp/1sp/1gp/1pp sack of 50 coins light improvised weapon damage: 1d3 bludgeoning crit: 20/x2 range increment: 10 feet (I wouldn't throw them though) weigth: 1 pound price: 50cp/50sp/50gp/50pp sack of 500 coins one-handed improvised weapon damage: 1d6 bludgeoning crit: 20/x2 weigth: 10 pound price: 500cp/500sp/500gp/500pp big sack of 2500 coins two-handed improvised weapon damage: 2d6 bludgeoning crit: 20/x2 weigth: 50 pounds price: 2500cp/2500sp/2500gp/2500pp |
| shruggar06-28-06, 07:37 AM | there goes my idea about how to spend that Portable Hole full of Gold :/ Still doing +8 damage, but dont know if I should even bother now. |