| Post/Author/DateTime | Post |
|---|---|
| Gilgawath03-21-08, 10:49 AM | :confused: I've probably missed something very simple here, but could anyone tell me the cost and procedures needed to create Damage Reduction 10/bludgeoning onto an already existing piece of magical armour? Thaxs in advance |
| Damned slayer03-21-08, 11:10 AM | :confused: I've probably missed something very simple here, but could anyone tell me the cost and procedures needed to create Damage Reduction 10/bludgeoning onto an already existing piece of magical armour? Thaxs in advance as per RAW you can't |
| Merestil Haye03-21-08, 12:34 PM | The MIC presents armour properties called *block, which give DR 5/(one damage type or another damage type) for the cost of a +2 enhancement each. Combining Axeblock (DR 5/Bludgeoning or Piercing) with Spearblock (DR 5/Slashing or Bludgeoning) in the same suit of armour gives you DR 5/Bludgeoning for the cost of a +4 enhancement. I'd allow double the effect for double the cost (in terms of market price adjustment); thus a suit of armour that effectively provides DR 10/Bludgeoning would cost 81,000gp. Bit of a waste of money, really. There's nothing that says these properties have to be on the same item; thus you could make a Greater Axeblock armour and Greater Spearblock shield (or vice versa), both at least +5 equivalent, thus a minimum of 50k. Better than 81k. |