| Post/Author/DateTime | Post |
|---|---|
| ReverseCausality10-16-06, 12:42 PM | An 11th level fighter with Str 18 and no other bonuses releases a +1 Dancing Greatsword to attack on its own. The next round, if he quickdraws another sword, can he attack with that one and still have the dancing sword attack also? Does the dancing sword still use his strength bonus? |
| RavenDrake10-16-06, 01:11 PM | Once you have loosed the Dancing weapon, it will attack on it's own independant of you. You loose the weapon, and it attacks. Next round you quickdraw your weapon and both you and your weapon can attack. Next round both attack, next round both attack. At the end of that 4th round, however, your weapon will fall to the floor in your square and must be retrived, unless you have a free hand to grab it as it falls. As for your final question... Dancing As a standard action, a dancing weapon can be loosed to attack on its own. It fights for 4 rounds using the base attack bonus of the one who loosed it and then drops. While dancing, it cannot make attacks of opportunity, and the person who activated it is not considered armed with the weapon. In all other respects, it is considered wielded or attended by the creature for all maneuvers and effects that target items. While dancing, it takes up the same space as the activating character and can attack adjacent foes (weapons with reach can attack opponents up to 10 feet away). The dancing weapon accompanies the person who activated it everywhere, whether she moves by physical or magical means. If the wielder who loosed it has an unoccupied hand, she can grasp it while it is attacking on its own as a free action; when so retrieved the weapon can’t dance (attack on its own) again for 4 rounds. It does not specifically state it, but I personally don't think it does. Note that it only uses the Base Attack Bonus(not the characters total attack bonus, which would include feats and Str(or Dex) bonus). On the other hand, however, it's considered "wielded or attended by the creature[who released it] for all maneuvers and effects that target items" which would make me think that opposed rolls such as disarm and sunder would apply all valid revelent bonus(including those from feats and ability modifiers). So, depending on your DM, He might allow you to add your Str mod to attacks, but being that it dosen't expressly stated you do, he would be at least equally valid in ruleing that you don't. |