| Post/Author/DateTime | Post |
|---|---|
| locustechpriest08-04-07, 04:38 PM | Dead-Eye This ability doubles the threat range of a weapon. Only ranged weapons can be dead-eye. (If you roll this property randomly for an inappropriate weapon, reroll.) This benefit doesn’t stack with any other effect that expands the threat range of a weapon (such as the Improved Critical feat). Moderate transmutation; CL 10th; Craft Magic Arms and Armor, keen edge; Price +1 bonus. I thought, who wouldn't want a keen longbow, so I made one. Dream weapon: +1 Dead-Eye Seeking Longbow of Flaming Burst. So, is this horrifyingly unbalancing? I increased it to a +2 enhancement for cost, rather than the melee version's +1. Tell me what you think. |
| jaelis08-04-07, 09:44 PM | I don't see why it shouldn't be a +1 bonus, like keen. I don't think there's any balance issue making it more valuable for ranged weapons. |
| locustechpriest08-08-07, 10:53 PM | I see. I was thinking that too, but someone might say something to the effect that having ranged weapons deal criticals from safe distances is more powerful... |
| terrashand08-09-07, 01:53 AM | Nah it evens out with ranged weapons. Bows with that ability would only have a 19-20 crit rather then the 17-20 that a longsword gets or even the 15-20 from the scimitars. Even though the multiplier is higher they still won't crit as many times. Other wise I like it. I have some non D20 books that have brought keen and vorpal to the rest of the damage types. Different names somewhat nastier images for them same great affect. |
| locustechpriest08-10-07, 10:41 PM | Has anyone watched the anime/movie "Princess Mononoke"? Well, the protagonist has a demon-arm that sometimes goes berserk and he decapitated a guy with a shot from his bow. Also, in Fable, a "full-pull" shot with any ranged weapon, if it's a headshot, tends to decapitate. Talk about ranged vorpal... |
| Kouk08-11-07, 01:30 AM | I think it's fine. I allow Keen to go on a bow already, despite the nearly nonsensical name. |