Declaring attacks [Archive] - Wizards Community

Post/Author/DateTimePost
ShubNiggurath

10-16-06, 01:29 PM
Let's say that I am a druid wildshaped into a bear.
I get a claw/claw/bite routine and I have improved grab, but let's say that I have the improved grapple feat and I decide to grapple someone using a touch attack, just to be safe.

The question is: do I have to the declare all the attacks at the beginning of the round (like, I make three touch attack to grab him, then if the first one succeeds I lost the other two attacks) or I can declare them one at a time (like, claw attack, hit, grapple check won... then I use the other two as normal attacks).


Let me clarify:
Scenario 1:

Druid declares all three attacks to be touch attacks to start a grapple. If he succeeds on the first he does nothing else but grapple. If he fails the first and hits with the second just the same

Scenario 2:

Druid declares first claw attack to be a touch attack and hits. He wins a grapple check. Then he declares the other two attacks to be normal attacks.

OR

Druid declares first claw attack to be a normal attack. He hits for some damage and tries to grapple (improved grab) and fails. Then he declares the second claw attack to be a normal attack and fails. Then he declares the third attack (bite) to be a touch attack to start a grapple.

So how does it work?
tarkin

10-16-06, 01:59 PM
There is no rule requiring you to declare first.

Scenario 2 is legal (but if you are grappling, things change about what you can and can not do.)
Esponer

10-16-06, 02:05 PM
I'll answer your question with an example.

A fighter can opt to perform a full attack and roll their first attack roll. They may then discover that their opponent has a very high AC or an impossible to overcome DR. The fighter may then cancel their full attack, transforming their attack roll into a standard action, drop their weapon (a free action), draw another, more powerful weapon (a move action) and step backwards (a nonaction).

Equally, your druid could begin with a grapple attempt and then use the rest of his attacks to make ordinary attacks, or even cancel his full attack action and do something else.
Esponer

10-16-06, 02:06 PM
And support for that:

Full Attack

If you get more than one attack per round because your base attack bonus is high enough, because you fight with two weapons or a double weapon or for some special reason you must use a full-round action to get your additional attacks. You do not need to specify the targets of your attacks ahead of time. You can see how the earlier attacks turn out before assigning the later ones.

The only movement you can take during a full attack is a 5-foot step. You may take the step before, after, or between your attacks.

If you get multiple attacks because your base attack bonus is high enough, you must make the attacks in order from highest bonus to lowest. If you are using two weapons, you can strike with either weapon first. If you are using a double weapon, you can strike with either part of the weapon first.

Deciding between an Attack or a Full Attack: After your first attack, you can decide to take a move action instead of making your remaining attacks, depending on how the first attack turns out. If youÂ’ve already taken a 5-foot step, you canÂ’t use your move action to move any distance, but you could still use a different kind of move action.
ShubNiggurath

10-17-06, 02:38 AM
Awesome, Esponer, thanks!