| Post/Author/DateTime | Post |
|---|---|
| mahger09-04-07, 06:41 PM | Alright, I'm open to other DM rulings on this one. I have a warforged reaping mauler who has a ring of warmth. The DM gave it to me at 1st level as a joke and I think he got it out of an earlier edition DMG. It basically makes my body warm enough to withstand cold nights, although it offers no energy resistance. Since I'm a Warforged, it is kind of useless. I began abusing it recently when I came upon a patch of brown mold (pg. 76 DMG). Since I am a living construct, the nonlethal cold damage didn't bother me. So I coated myself in the stuff and continued to wrestle my way to greatness. My ring of warmth keeps it alive, and now my foes take cold damage when they fight me. I'm not welcome in cities. I also have an arsenal of alchemist fire/brown mold projectiles that are kind of cool. I have a dozen uses for the stuff, it's great. So I recently opened a portal to the elemental plane of fire (city of brass) and tossed the stuff in just to see what happens. My DM was really ******. Did I just destroy a whole plane? How could it be stopped in time? |
| captianhowdy09-04-07, 06:57 PM | You created the Elemental Plane of brown mold..... nice. |
| ArgulFraster09-04-07, 07:11 PM | "IT WON'T DIE! WHY WON'T IT DIE!?" That's delightfully evil. I want to see the carnage. |
| Gryllmyre09-04-07, 07:11 PM | Pasha: "Uh oh, a field of brown mold" Sultan: "Not again. Ok, fence that one off..." |
| Meep32609-04-07, 07:28 PM | I have a question? Why are you immune to the nonleathal cold damage? As Living Constructs aren't immune to either cold or non-lethal damage. |
| Rymosrac09-04-07, 07:35 PM | Yeah, warforged are still vulberable to nonlethal damage. HOWEVER, two levels of warforged juggernaut will render you immune to nonlethal damage. Problem solved! |
| Patrick Draken-Korin09-04-07, 07:44 PM | Holy FREAKING ****!! :evillaugh :w00t: :cheer: :clap: :dancin: :ayyyy!: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: That's just too much. I like it.:crazy: :twitch: :coolcthul And it gets better than that. Every portal to the elemental plane of fire now spews forth brown mold. Fix this mess? When the elemental plane of fire freezes over. That's how by the way. Epic spell? Ha, the DC?.:P Divine Intervention? *snort* Note that your warforged is now going to be hunted like nothing divine or demonic has ever faced. EVERYTHING is going to want you dead. Inhabitants that were away, inevitables, gods both benign and malign, every spellcaster with an interest in the planes... You're hosed. So fixing it? Time travel. Thank the gods the doctor was paying attention.:D Sorry for going a little emote-happy here... but how else?:rolleyes: |
| Bozwevial09-04-07, 08:06 PM | Wow. You'd think effectively destroying a plane would be an epic adventure. Although I wonder how you opened the portal. This is some seriously awesome game you play. I must try this in my own game. |
| enlightened09-04-07, 08:34 PM | Alright, I'm open to other DM rulings on this one. I have a warforged reaping mauler who has a ring of warmth. The DM gave it to me at 1st level as a joke and I think he got it out of an earlier edition DMG. It basically makes my body warm enough to withstand cold nights, although it offers no energy resistance. Since I'm a Warforged, it is kind of useless. I began abusing it recently when I came upon a patch of brown mold (pg. 76 DMG). Since I am a living construct, the nonlethal cold damage didn't bother me. So I coated myself in the stuff and continued to wrestle my way to greatness. My ring of warmth keeps it alive, and now my foes take cold damage when they fight me. I'm not welcome in cities. I also have an arsenal of alchemist fire/brown mold projectiles that are kind of cool. I have a dozen uses for the stuff, it's great. So I recently opened a portal to the elemental plane of fire (city of brass) and tossed the stuff in just to see what happens. My DM was really ******. Did I just destroy a whole plane? How could it be stopped in time? /sigh/ The first post of an account created today telling a story of blatant rules bending/breaking/ignoring .....and asking people what they think of it. Slightly trollish? I think so. |
| BaseDeltaZero09-04-07, 10:41 PM | I'd say that it probably exploded, almost instantly. Despite what the DMG might say (or not say), I don't think brown mold can sustain infinite heat. (No limits fallacy for the win). However, Inevitables will still be killing you, just on general principle. |
| Ozymandias V.09-04-07, 11:22 PM | /sigh/ The first post of an account created today telling a story of blatant rules bending/breaking/ignoring .....and asking people what they think of it. Slightly trollish? I think so. To be fair, tossing brown mold into the plane of fire to cause mass chaos is not bending, breaking, OR ignoring the rules. |
| captianhowdy09-04-07, 11:42 PM | /sigh/ The first post of an account created today telling a story of blatant rules bending/breaking/ignoring .....and asking people what they think of it. Slightly trollish? I think so. Hes simply telling an amusing story. No need to be a rain cloud |
| Kouk09-05-07, 04:11 AM | So I recently opened a portal to the elemental plane of fire (city of brass) and tossed the stuff in just to see what happens. My DM was really ******. Did I just destroy a whole plane? How could it be stopped in time? :eek: It's the Andromeda Strain! :eek: But really, I think the plane has enough spellcasters that they would figure something out. Maybe they can just grant each other Wishes or something. And then they would try to find out who was responsible for wiping out half their city. These are Genies and such, they can be pretty pissy... At some scale of growth, I imagine the mold would cease doubling in size, as the inside will no longer be able to get the heat. |
| timidbarbarian09-05-07, 04:29 AM | :eek: It's the Andromeda Strain! :eek: Well, it's really more like the exact opposite of Ice-Nine. |
| timidbarbarian09-05-07, 04:47 AM | Despite what the DMG might say (or not say), I don't think brown mold can sustain infinite heat. I don't think the plane of fire is infinitely hot. I mean, it actually lists how much damage you take per round. |
| Eikre09-05-07, 05:00 AM | Oh, come on. It's not like he would be the first person ever to have tossed something like that at the plane to see what would happen. And really, all that you need to stop it is one sorcerer who knows Ray of Frost. Or a Pyrokinesist with Energy Missile. Or a guy who goes by the "Temperature" shtick and likes really cold and really hot stuff. |
| Disciple_of_Salsa09-05-07, 05:59 AM | Also, there has to be someone immune to cold damage there who can start dealing with the problem. Also, the destroying the plane may not be an epic adventure, but a good adventure would be stopping the mold. Hey, fighting balors will be fun. Just throw some brown stuff and they turn into a large puffball. |
| Eikre09-05-07, 07:28 AM | That's my point, though. CR2 encounter. If we presume that coming near the fire will make it expand endlessly and forever, growing twice as big instantly and repeatedly, because we're presuming the limited mechanics we have, then we have to take the counterpoint, which is that any cold damage at all will destroy it utterly. This is as simple as a cantrip. |
| enlightened09-05-07, 08:24 AM | To be fair, tossing brown mold into the plane of fire to cause mass chaos is not bending, breaking, OR ignoring the rules. I was talking about the "Since I am a living construct, the nonlethal cold damage didn't bother me" part. |
| mahger09-05-07, 10:46 AM | I have a question? Why are you immune to the nonleathal cold damage? As Living Constructs aren't immune to either cold or non-lethal damage. My DM originally said it was because I was a Warforged and had no body heat to extract, but then he said that my ring of warmth would negate any cold damage that was nonlethal anyway. I see your point though. Is all fire in the D&D multiverse connected to the elemental plane of fire? My DM seems to think it is. I don't know if this is just some old school early edition thing or what. Anyway, in our game it is causing stars to wink out, cores to cool, etc. I like the wish idea. I'll tell him about that. Either way it is time to hide. Surely some prankster god will shelter me.....right? |
| tarkin09-05-07, 11:08 AM | Yeah, he balatantaly killed himself before he came to the interesting idea. His character is dead, because no he is not immune to the damage. OK, now to the plane stuff. What happens when you send some Brown mold to the Elemental Plane of Fire. Brown Mold (CR 2) Brown mold feeds on warmth, drawing heat from anything around it. It normally comes in patches 5 feet in diameter, and the temperature is always cold in a 30-foot radius around it. Living creatures within 5 feet of it take 3d6 points of nonlethal cold damage. Fire brought within 5 feet of brown mold causes it to instantly double in size. Cold damage, such as from a cone of cold, instantly destroys it. Yeah, you COULD rule that it takes over the plane (based on the size doubling thing.) Or you could rule that "temperature is always cold in a 30-foot radius " is the operative phrase. In a game where the DM does NOT want to create a huge problem/destroy the plane of fire, this is what happens. 1. He throws in a small piece of it, say 5 ft wide. 2. It instantly grows to 10ft wide. 3. It makes everything within 30ft cold. 4. IT THEN STOPS GROWING, cause everything near it is cold. Because there is no fire around it, instead there is a 30-foot radius radius of cold around it. 5. You now have a scary part of the elemental plane of fire where no one fire elemental creature dares go. |
| Kouk09-05-07, 12:35 PM | Is all fire in the D&D multiverse connected to the elemental plane of fire? My DM seems to think it is. I don't know if this is just some old school early edition thing or what. Anyway, in our game it is causing stars to wink out, cores to cool, etc. It's DM prerogative about whether all fires are related to the plane of fire, or all shadows are gateways to the plane of shadows, etc. I think the default assumes that they are not connected. |
| ravenshrike09-05-07, 05:09 PM | Yeah, he balatantaly killed himself before he came to the interesting idea. His character is dead, because no he is not immune to the damage. Unless he has two levels of warforged juggernaut that he didn't mention. In which case it is valid. |
| forsaken111109-05-07, 05:29 PM | Unless he has two levels of warforged juggernaut that he didn't mention. In which case it is valid. Or unless his DM said that the ring would negate nonlethal cold damage, which he DID mention... |
| aelryinth09-05-07, 09:52 PM | Brown Mold also can't exist in sunlight. If you rule the Plane of Fire also exudes illumination, throwing in the mold would just kill it from the exposure to light, and no harm done. ===Aelryinth |
| forsaken111109-05-07, 10:00 PM | Brown Mold also can't exist in sunlight. If you rule the Plane of Fire also exudes illumination, throwing in the mold would just kill it from the exposure to light, and no harm done. ===Aelryinth Would it grow faster than it died? And are you sure its really sunlight on the plane of fire? |
| Majick09-06-07, 12:13 AM | This totally reminds me of that movie Evolution. The DM should totally make them get a message from the Elemental Plane of Fire asking for help, and that they need a MASSIVE amount of Selenium and a crack team of 'mold fighters' to go INSIDE the giant mold that now consumes most of their plane and ATTACK THE HEART WITH SELENIUM COVERED WEAPONS FOR GREAT JUSTICE! Planar Saviors FTW! |
| mahger09-06-07, 02:33 PM | Brown Mold also can't exist in sunlight. If you rule the Plane of Fire also exudes illumination, throwing in the mold would just kill it from the exposure to light, and no harm done. ===Aelryinth Brown mold can survive in sunlight. |
| MogliGrimTooth09-06-07, 10:08 PM | Lol this is fantastic!!!!!!! hold the plane to ransom and start making demands.... lol.... dont think youd live to long but hey..... |
| RavingDork09-07-07, 01:02 PM | This trick is old hat. Nothing new to see here folks. I like the interpretation of it doubling and then creating a cold aura, thereby ceasing its continual expansion. That, to me anyways, is something new. |
| perdera09-07-07, 03:30 PM | Does it say anywhere that Brown Mold is immune to fire? I understand how bringing warmth near it (the SRD example uses a torch, but any warmth will suffice) will feed it...but if that torch were to actually touch it, I think it would burn. Therefore, I think it would burn away on the Elemental Plane of Fire where I'm sure overwhelming quantities of heat are available (drop it in lava and it'd burn away). If you rule that it can't be burned, because by the time the torch touches it the mold has drawn away all the torches heat, then by that logic the previous poster is correct that its 30-ft radius of cold would keep it from growing further unless someone purposefully brought warmth into that radius. To me, at least, it's ridiculous to say that dropping a 5ft mass of Brown Mold into a river of lava would freeze it all solid and be overtaken by mold. As the mass were dropping toward the lava it'd absorb the heat and grow...and then be consumed in the lava once it hit. The mold has a certain degree of cold, measured as 3D6 nonlethal damage...any fire damage larger than that overwhelms it's coldness and burns it. So sure, maybe a torch isn't hot enough to burn it, but there are plenty of things on the Plane of Fire that are. Well, that makes sense in my head. |
| mahger09-08-07, 03:14 AM | I don't think that brown mold "radiates" an aura of cold. The cold is merely there because any warmth in the area has been consumed by the mold. 3d6 nonlethal cold damage per round is a lot of damage. It could drop a horse in 12 seconds (potentially). If it was being radiated from the mold then it should be enough to freeze water, chill metal and stone, and create a nose full of snotcicles......if it was radiated from the mold. Because a single point of cold damage will destroy it, it just seems like this strain of mold would kill itself if it was causing it's surroundings to freeze. If dropped into a lava flow, I suspect that there would be enough warmth in the surrounding air to cause portions to grow (nearly exponentially) in every direction possible including vertically. Hopefully it's fluffy structure would keep it from sinking faster than it grew. Eventually it seems like enough lava flow would be cooled and it would would have a more stable area to spawn from. Who knows? Whatever you do, don't tell your DM your intentions and then ask for the rules that govern brown mold. Test everything out in game to make sure the DM rulings on it are established first. Then royally destroy the campaign!:mad: |
| forsaken111109-08-07, 11:06 AM | So does the whole mold count as a creature? If so, someone could just cast plane shift and shift it away to a new plane. Like... water? Air? Prime Material? :P |
| EvilVegan09-08-07, 11:21 AM | It says it doubles in size. Does it say it keeps doubling in size? 5ft of mold. Enters fire plane. 10ft of mold. The end. Otherwise I love the concept. Plane of mold. I cast moldball. |
| forsaken111109-08-07, 11:22 AM | It says it doubles in size. Does it say it keeps doubling in size? 5ft of mold. Enters fire plane. 10ft of mold. The end. Otherwise I love the concept. Plane of mold. I cast moldball. It says it doubles in size when it takes the fire damage... Since its on the plane of fire, it takes fire damage every round triggering another doubling. Its a triggered effect, not a one-time use ability. |
| EvilVegan09-08-07, 11:28 AM | "Fire brought within 5 feet of brown mold causes it to instantly double in size." It only doubles in size when fire is "brought with 5 feet of brown mold" as previously mentioned the area around the mold is bitterly cold. There is no fire. No one is bringing anything within 5 feet. |
| forsaken111109-08-07, 11:30 AM | It could be argued that the doubling of size caused new sources of fire to be 'brought within 5ft' since the entire plane is fiery. Then, of course, you're assuming nothing is going to investigate. Nearly all creatures on the plane of fire cause some sort of fire damage... when they walk up to look they will trigger it again. |