Devil Bound Spiked Chain / or 2 Bladed Sword [Archive] - Wizards Community

Post/Author/DateTimePost
Kobold_Ur_Priest

12-04-05, 02:46 AM
Could someone PLEASE HELP ME: Im looking for someone to design a large, intelligent, kyton-bound spiked chain( and / or 2 Bladed Sword combo) that contains all chain related spells, can self cast/self recharge its spells, and move on its own( not dancing, i mean actually like spray out multiple chains like spiderman's webs) and control other chains

are you up to the challenge?
SolenVlos

12-04-05, 10:46 AM
So what´s in for the designer?

I recently did one a lot like this...
but was a good-based weapon
Wyrd Bearer

12-04-05, 10:58 AM
Im looking for someone to design a large, intelligent, kyton-bound spiked chain( and / or 2 Bladed Sword combo) that contains all chain related spells, can self cast/self recharge its spells, and move on its own( not dancing, i mean actually like spray out multiple chains like spiderman's webs) and control other chains

are you up to the challenge?Why don't you come up with something and then post it, we'll analyze it and point out areas that need polishing. Already, it sounds like possibly an artefact with all the abilities you mention.

One more thing, when asking for other people to do your work for you, "please" goes a long way.
Kobold_Ur_Priest

12-04-05, 01:25 PM
So what´s in for the designer?

I recently did one a lot like this...
but was a good-based weapon
the designer's name will be put into my sig, he will have a custom NPC made for him + the Demigod Dyrzakis will grant their character a special gift,other than that, im not sure yet
Kobold_Ur_Priest

12-04-05, 02:29 PM
Why don't you come up with something and then post it, we'll analyze it and point out areas that need polishing. Already, it sounds like possibly an artefact with all the abilities you mention.

One more thing, when asking for other people to do your work for you, "please" goes a long way.
i have an idea for what i want, and YES it shall be an artifact
Kobold_Ur_Priest

12-05-05, 03:28 PM
any ideas, tips, comments? or more preferably...a rough draft?