do fired arrows count as attended Objects [Archive] - Wizards Community

Post/Author/DateTimePost
vardock

07-10-06, 12:29 PM
Do fired arrows count as attended objects when it comes to makeing a save? :confused:
tarkin

07-10-06, 12:44 PM
1) For almost all effective purposes (exception being things that specifically let you deflect arrows), you can not act in the short time between someone firing the arrow and getting hit. Ready lets you move before an event and the firing of an arrow and it's hitting is considered a single event.


2) If a spell with a duration is up and running, and an arrow is fired into that area of effect, I would expect:

Strict/Loose Game: Arrow is attended until it hits it's target/misses

Power Game/Anything Goes: Arrow is not attended.
Thorak

07-10-06, 12:59 PM
1) For almost all effective purposes (exception being things that specifically let you deflect arrows), you can not act in the short time between someone firing the arrow and getting hit. Ready lets you move before an event and the firing of an arrow and it's hitting is considered a single event.
I believe this would be most an issue if you're dealing with a character who's taken a Vow of Peace. Any manufactured weapon that hits you must make a Fortitude save with a DC of 10+Con modifier+1/2 your CL. Obviously, that can get pretty high, and unattended items typically have garbage saving throws, which would make a character with a Vow of Peace nigh-immune to missile fire. Especially since the ability ignores hardness and hitpoints; it just shatters the item, period. In theory, it could shatter an adamantine boulder hurled by a giant.
2) If a spell with a duration is up and running, and an arrow is fired into that area of effect, I would expect:

Strict/Loose Game: Arrow is attended until it hits it's target/misses

Power Game/Anything Goes: Arrow is not attended.
We don't even need to make a judgement call here. The game defines what "attended" means, on page 166 of the PHB, in the section on saving throws for items;
"An item attended by a character (being grasped, touched, or worn) makes saving throws as the character.

Since you're not touching, grasping, or wearing a missile in flight, it is not considered attended, and thus VoP characters would be highly protected against missile fire. A Vow of Peace character could, quite literally, walk into a shower on nonmagical missiles, and never have to worry about ever taking damage. Even adamantine boulders automatically shatter. It's only magical missiles that even have a chance.
Novacat

07-10-06, 01:34 PM
Ready lets you move before an event and the firing of an arrow and it's hitting is considered a single event.
While Thorak is 100% correct (props on the clear, concise explanation) I wanted to take issue with your definition of terms, Tarkin. Nowhere in any of the books is there a description of game "events". A readied action could react to an arrow being fired. For example:

Player: I'm going to stand in the middle of the corridor, but if any of the enemies fire an arrow or throw any projectile, I'm going to cast Burning Hands as soon as the missile is in range.

This is well within the defined use for a readied action, and an excellent example of why someone would want to know if fired missiles are attended. I agree with Thorak completely.
vardock

07-11-06, 04:48 PM
posts 1 and 3 were completely irrelivant. however post 2 was what I wanted, and yes this was for my VOP and Vow OF peace cleric.