A question about elementals [Archive] - Wizards Community

Post/Author/DateTimePost
Grishmal

05-07-07, 12:37 PM
When creatures from the inner planes such as elementals and genies are killed on the prime material plane are they really killed or are they just set back to where they came from like creatures from the outer planes?
Lord_Steve

05-07-07, 07:24 PM
If I remember correctly elementals get sent back, though I may be wrong....anyone?
THETUNNELRAT

05-07-07, 10:45 PM
Your right as far ,as I am concerned Grishmal unless you take them out on their own plane and in that case they are destroyed out right:D
Empirate

05-08-07, 07:04 AM
I imagine it depends whether they have been Summoned or called via Planar Ally / Planar Binding. Summoned monsters go back to their home plane when taken out, whereas called creatures are actually on the Material plane and thus can be killed permanently.
If an elemental-type creature stepped through a portal to the Material plane, I'd handle it as if it had been called, not summoned.
Shemeska the Marauder

05-08-07, 10:10 AM
I'd handle it similar to how the same thing impacts fiends. If summoned and killed off their native plane they simply appear back home, entirely unharmed and without consequence. If physically present and killed on another plane they return to their native plane and slowly reform, depending on how powerful they are (less powerful ones might return home and simply merge with the plane, dead, while more powerful ones might retain the strength of will to gather their essence back together and retain an independant existance).

You might modify it to fit elementals, genie-kin, and mephits each in accordance with their own flavor perhaps, giving them quirks and rules unique to each type.
Gray Richardson

05-10-07, 05:40 AM
In the SRD, from the Elemental traits section it says this: Unlike most other living creatures, an elemental does not have a dual nature—its soul and body form one unit. When an elemental is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an elemental. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection, to restore it to life.

And from the Outsider traits section it says this: Unlike most other living creatures, an outsider does not have a dual nature—its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.

At first glance, from the rules as written, they would just seem to die. However, that should not necessarily overrule any cool flavor or 2e lore that you would like to insert into your game.

Of course, that would not apply to summoned creatures, as I believe the text of the summoning spell says that summoned creatures simply return to their homeplane alive and with full hitpoints if killed or at the end of the duration of the summoning. The generally held belief is that "summoning" doesn't actually bring the creature to your presence, but rather creates a "virtual" body or an avatar of that creature which is simply animated by the spirit or psyche of the creature whose actual presence is elsewhere in the multiverse.

However, elementals or outsiders that have gated in, or plane shifted, or traveled through portals or otherwise have physically traveled to a plane, would presumably just be killed if slain on that plane.

But I also like Shemmy's idea that if an outsider or elemental is personally powerful, it might have some sort of ability to reform back on its home plane.