| Post/Author/DateTime | Post |
|---|---|
| byakuganbrawler05-29-07, 05:56 PM | I was thinking about using a virtually unstopable army of deepspawn that would kill powerful people and spawn them and i got to wonder if they ate a deepspawn that died could they spawn it back? It can spawn creatures from the material plane in 1d4 days with the spawn knowing all it did before being eaten and it even has vague memories and previous abilities and feats |
| Borris05-30-07, 01:28 AM | Only Large or smaller corporeal, leaving creatures native to the Material Plane can be spawned. Since a deepspawn is a Huge creature, it cannot be spawned by this ability. You could interpret this as meaning that a deepspawn can only spawn creature that are at least one size category smaller than themselves, which would mean that a Gargantuan deepspawn could spawn a Huge one. However, a Gargantuan deepsawn would be a 28HD aberration with (according to the rules for advancing monsters in the Monster Manual) a CR of 14 instead of 10. Not your normal deepspawn. |
| Old Sage05-30-07, 02:15 AM | Just for sanity's sake, I'd suggest that deepspawn alone are unable to be duplicated. If you want a story/logic idea behind it, deepspawn see EVERYTHING else as food EXCEPT other deepspawn -- they are rivals. Or, it could be that they are just being fussy eaters and think cannibalism is crass... :P |
| Old Sage05-30-07, 02:18 AM | Here's some thoughts from Ed [who created the deepspawn], which may prove useful - "On August 8, 2005 THO said: A Deepspawn duplicates a particular orc (or human, or whatever) it has devoured: endless copies of exactly the same creature. They "come alive" knowing their bodies and how to use them (a human trained with a longsword could use it just as before death), but without prior memories (wizards don't have memorized spells, and human copy A meeting human copy B might say: "You look a lot like my reflection in yon pool," but WOULDN'T immediately say: "Hey, you're me!" If that helps. That's the way Ed (who created Deepspawn) has always run them, anyway. We Knights ran into quite a few of them. love, THO On August 10, 2005 THO said: And so does Ed. He had a beholder colony (in a human castle) that had done just that, and kept deepspawn close-guarded in some of the lower chambers, spewing out endless weak young beholders to serve as guards, scouts ("want food? go hunt for it!") and ultimately as food for the more powerful senior beholders. The deepspawn had also eaten adventurers, and spewed THEM out as food (and the beholders used them as decoys, when later adventurers came exploring). Deadly. love, THO" |
| BadCatMan05-30-07, 02:50 AM | How many deepspawn could a deepspawn spawn if a deepspawn could spawn deepspawn? :D I think I'm serious. An industrious couple of deepspawn would reproduce at an exponential rate and quickly cover all of Toril. |
| Faraer05-30-07, 06:49 AM | Ergo, they can't (exactly the same way they produce other creatures). |
| Dxzauvrinn05-31-07, 03:56 AM | I had a character in a past Underdark campaign that I played in who bought a deepspawn from Skullport (where they're sold at according to the Skullport book) and had it eat and reproduce powerful enemies that the party killed to A) assist the party against other enemies and B) to give the party an endless stream of XP from killing monsters over and over again. My drow swordmaster, who used the deepspawn's spawn for training, controlled it with a ring of enslavement. It was very fun, but also very cheap and it gave our DM endless headaches. |
| 1bent106-21-07, 03:36 PM | If a deepspawn dies, what happens to the spawn? Do they die or are they able to find life elswhere? Also if a adventure dies from a deepspawn can the spawn of that adventure continue to advance in a character class? |