| Post/Author/DateTime | Post |
|---|---|
| Miakoda07-06-07, 04:04 PM | Hopefully playing in an underdark campaign starting at 6th level. I decided to rogue it up, since that is something I've never played before. I wonder what people's opinions are of an air genasi rogue. The bonus to dex and int seems to be right in line with being a rogue, plus the levitate ability. |
| MerrikCale07-06-07, 04:15 PM | I dig it. Maybe a scout or swashbuckler would be interesting as well. Though I'm not sure how much an air genasi would like the Underdark |
| Miakoda07-06-07, 04:29 PM | you have a point, but they don't need to breathe . . . so it would be mostly a mental thing. and not needing to breathe can be key in a completely enclosed environment like the underdark. i never really got into scout or swashbuckler - probably just me, but they never really captured my interest. |
| MerrikCale07-07-07, 03:38 PM | you have a point, but they don't need to breathe . . . so it would be mostly a mental thing. and not needing to breathe can be key in a completely enclosed environment like the underdark. i never really got into scout or swashbuckler - probably just me, but they never really captured my interest. Fair enough. Enjoy the character. You might want to play them a bit on the claustrophobic side. Having an air genasi underground and having tight spaces may increase the role-play a bit |